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1
votes
By Design

Scene with textures takes much longer to load in 5.6 compared to 5.5

Scene Management

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Mar 27, 2017

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Version/s: 5.6.0f2

Reproduction steps:1. Open the attached project with 5.5.2f1 (case_895380-texLoading.7z or fix texture references in the original zi... Read more

0
votes
Fixed

Crash in Terrain::Transfer<JSONWrite> when using Oculus Rift and Arduino

Terrain

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Sep 02, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project;2. Open "Town" scene;3. Make sure Api Compatibility Level is set to .NET 2.0 (Edit &gt; Projec... Read more

0
votes
Duplicate

[Timeline] First few frames of the timeline is played twice, causing aud...

Timeline

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Mar 09, 2017

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Version/s: 5.6.0b4

Load the project attachedOpen the scene 1Open New Timeline in the timeline editorPlay the scene Note that the first few samples of t... Read more

0
votes
Not Reproducible

"Unaccounted time between" spikes in CPU usage when selecting objects in...

Profiling

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Mar 27, 2017

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Version/s: 5.5.1p4

Lots of "Unaccounted time between" processor load when the project is simply running in play mode. Steps to reproduce:1. Open provid... Read more

0
votes
Fixed

Crashed in mono_custom_attrs_from_method when entering Play mode

Mono

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Mar 24, 2017

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Version/s: 5.6.0f1

To reproduce: 1. Open attached project2. If Betty scene is not open, open zzzExperiments -&gt; Betty -&gt; Betty scene3. Press Play ... Read more

4
votes
Duplicate

AudioSource attached to VideoPlayer produces choppy sound when playing c...

Video

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Mar 27, 2017

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Version/s: 2017.1.0a5

To reproduce: 1.Download and open attached project.2.Open "scene1" Scene.3.Select "Plane" object.4.Add "Games for Windows" video to ... Read more

0
votes
Fixed

Opened focused GameView doesn't receive input

Editor - Other

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Mar 27, 2017

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Version/s: 5.5.1p4

Opened focused GameView doesn't receive input. When a second GameView is opened, sometimes it doesn't receive keyboard input.How to ... Read more

0
votes
Fixed

RenderTexture.antialiasing works in editor and desktop build but has no ...

WebGL

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Sep 12, 2016

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Version/s: 5.4.0f3

Upon building project in WebGL Anti-Aliasing on RenderTexture stops functioning. Steps to reproduce: 1. Set up RenderTexture object ... Read more

0
votes
Duplicate
1
votes
Fixed

VideoPlayer.isPrepared always returns false after calling VideoPlayer.Pr...

Video

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Mar 22, 2017

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Version/s: 5.6.0f1

To reproduce: 1.Download and open attached project.2.Open "scene1" scene.3.Open AverageColorFromTexture.cs script.4.Edit lines 32 an... Read more

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