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0
votes
Fixed

[WSA][UWP] Player crashes on launch on Lumia 950/950XL with debug/releas...

Windows Store Apps

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Nov 29, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open any Unity project or create a new Unity project2. Build for WSA Universal 10 SDK3. Connect a Microsoft Lu... Read more

0
votes
Not Reproducible

Tonemapping has no effect on Android

Mobile Rendering

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Nov 29, 2016

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Version/s: 5.5.0f3

I have a scene which uses the Tonemapping image effect. On my Mac in Game view I see a significant visual difference depending on wh... Read more

0
votes
Fixed

[Android] Rendering of GUI becomes broken when trying to load a scene, P...

IMGUI

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Nov 29, 2016

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Version/s: 5.4.3f1

Steps to reproduce:1. Open attached project2. Build and run for android3. Start app and press "RECOMMENCER" button-GUI becomes broke... Read more

0
votes
Won't Fix

[Physics] Joint breaks with insufficient force

Physics

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Nov 29, 2016

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Version/s: 5.4.1f1

I've attached a new repro project that demonstrates the issue without using OpenVR or the Vive touch controllers. To repro: 1) Enter... Read more

0
votes
By Design

Physics.CheckSphere returns false when in a non-convex mesh collider

Physics

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Nov 28, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Set "R" in TestOverlap.cs to 0.7 and start the game3. Console ... Read more

0
votes
Fixed

[Linux Editor] Diff tool cannot be selected in Preferences

Linux

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Nov 28, 2016

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Version/s: 5.4.3xf1

Unity preferences displays a blank drop-down list when trying to select Revision Control/Diff Merge tool. Steps to reproduce:1) Crea... Read more

0
votes
Fixed

Error in Console: Assertion failed on expression: '(sharedData.instructi...

Themes

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Nov 28, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Make sure Build target is set to iOS4. Press Play Result: e... Read more

0
votes
Won't Fix

Crash after switching HMDs from Oculus to Vive

XR SDK

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Nov 28, 2016

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Version/s: 5.5.0f1

I was using my Oculus (might have been using OpenVR) and I then unplugged it and plugged in my Vive (left the USB for the Oculus in ... Read more

0
votes
Fixed

Animation selected frame indicating red line is not shown if all frames ...

Graphics - General

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Nov 28, 2016

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Version/s: 5.6.0a5

Reproduction Steps:1. Open Project2. Open Animation Window3. Select "Text" GameObject in Hierarchy4. Select all keyframes (ctrl/cmd ... Read more

0
votes
Fixed

[UI] Text wrapping doesn't work when in a Vertical Layout Group

UI

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Nov 28, 2016

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Version/s: 5.5.0f2

Horizontal text wrapping doesn't work in Unity 5.5 when the Text is in a Vertical Layout Group. This used to work in Unity 5.4. To r... Read more

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