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[Android] Application crashes when calling native Android API
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "create object" button4. N... Read more
[Deferred] Halo is visible through object if scene contains particle sys...
Steps to reproduce: 1. Open attached project "835710.zip"2. Open scene "BugRepro/Halo" and run it3. Notice that halo is visible thro... Read more
Directional Flares are cut off at the corner when the FOV is high
Steps to reproduce: 1. Open attached project "835706.zip"2. Open scene "BugRepro/LensFlareClipping"3. Run the scene4. Notice that fl... Read more
Setting "sharedMesh" in disabled "Mesh Collider", turns collider on even...
Steps to reproduce:1. Open attached project2. Open scene named "bug"3. Start play mode-Mesh Collider is disabled, yet RayCast still ... Read more
Crashes on AssetsMenu::CanDeleteSelectedAssets when right clicked on ass...
How to reproduce:1. Open the attached project "835652AssetCrash.zip"2. Right click on Assets folder Actual result: crashExpected res... Read more
[Debug] Debug.* (Debug.Log, Debug.Format, Debug.LogError and etc.) crash...
(Check the attached *.gif file to see the bug) Steps to reproduce:1. Open the attached project2. Navigate to Assets3. Open the Intro... Read more
[AW] Incorrect playback range after changing Sample rate
playback range in the Animation Window is incorrect after changing the Samples of a clip. repro:drop attached clip (run) into projec... Read more
ShowModal returns focus to wrong window on windows os
When a modal (ShowModal()) window closes under windows os, it returns the focus to the wrong window (eg: explorer) instead of return... Read more
[AW] No longer able to record in Editor Play mode
Play & Rec buttons/hotkeys are disabled in Editor Play mode, in 5.5This was, and should be possible. repro:Create or assign a cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default