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1
votes
Fixed

ParticleSystemRendererVertexStreams fails on WSAPlayer (UWP / Metro)

Shuriken

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Dec 02, 2016

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Version/s:

The DOTNET code path fails in ParticleSystem.bindings for Set/GetActiveVertexStreams, but the reason is not obvious. Read more

2
votes
Not Reproducible

Shaded Wireframe doesn't work for UI elements

Scene/Game View

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Dec 02, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more

1
votes
Won't Fix

TTF fonts don't reimport automatically if upgraded to 5.5/5.6

Graphics - General

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Dec 02, 2016

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Version/s: 5.5.0f3

Reproductions Steps:1. Import the attached project "FontTransfer" into Unity 5.4.3p3.2. Open "Test" scene.3. Click on "case_857157-a... Read more

0
votes
Fixed

[Fonts] CreateEditableCopy does not create an editable copy

Inspector Framework

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Dec 02, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Select the "Ariel" font3. Open up the settings and create an editable copy Result:... Read more

0
votes
By Design

Instantiating an object with a Missing Script component attached takes h...

Game Performance Reporting

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Dec 02, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the latest attached project ("case_857119_Stripped.zip")2. Open the Profiler window3. Enter ... Read more

0
votes
Fixed

Asset Corruption when changing build target locks up Unity

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and "Repro Scene" in it2) Go to Edit -> Preferences and Enable "Verify saving assets"3) Sel... Read more

0
votes
By Design

UVs Breaking after light map is baked

Global Illumination

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Dec 02, 2016

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Version/s: 5.3.6p7

To reproduce:1) Open attached project and scene2) If lighting is not cleared, clear it to see the default state3) Bake the lightmap4... Read more

0
votes
Fixed

Physics.queriesHitBackfaces does not work with Collider.Raycast

Physics

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project "ColliderRaycast.zip".2. Play "Raycast" scene.3. Press left mouse button on the white square. ... Read more

0
votes
Fixed

[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...

UI

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Dec 02, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the project and TestScene in it2. In the sample, select Canvas > Custom Mesh.3. See the mesh data in the ins... Read more

1
votes
Fixed

Crash when a particle system is sub emitter of more than one other parti...

Shuriken

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Dec 02, 2016

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Version/s: 5.6.0a2

I'm hitting a crash any time I assign one particle system to be a sub emitter of more than one other system. I'm also seeing these w... Read more

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