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Not Reproducible
Votes
2
Found in
5.1.3f1
Issue ID
727493
Regression
No
Speedtree leaves are rendered in a wrong position when there are multiple trees
Steps to reproduce:
1: open project
2: scene TreeTest
3: navigate scene view(especially using mouse right click to rotate)
4: notice how leaves get displaced
note: it doesn't occur when there is only one tree
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KingsleyStephens
May 31, 2016 00:38
It appears to have something to do with the OffsetSpeedTreeVertex function in SpeedTreeVertex.cginc. Specifically to do with the UNITY_MATRIX_IT_MV matrix as the tree leaves are being translated in response to a camera rotation. This bug is making the SpeedTree solution unusable for us.
ill_tonkso
Mar 07, 2016 11:26
We're experiencing a similar issue, though it is fine with two trees. Many trees results in some unwanted offsetting of the leaves.