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[RenderingDebugger] Wireframe mode is not fully rendered in the Scene View
Steps to reproduce: 1. Download attached project and open in Unity 2. Open TerminalScene 3. Open Rendering Debugger: Window >>... Read more
Internal shader error is shown when a corrupted shader is imported
Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more
Unable to type in the Text Field when typing in UWP Build
How to reproduce:1. Open the attached project "IN-87383.zip"2. Build And Run the project for UWP3. Type "aaa" in the Text Field Expe... Read more
[Quest] Depth Buffer is Inverted when using Shared Depth Buffer or Depth...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more
Icons cannot be added when the VisionOS Platform is selected in the Proj...
How to reproduce:1. Create and open a new project2. Open the Project Settings > Player3. Switch to the VisionOS panel4. Expand Ic... Read more
Existing Custom Action nodes retain Action styling when inheritance is c...
How to reproduce:1. Create and open a new project2. Install the Behavior package3. In the Assets folder create a Behavior Graph (Cre... Read more
Some Material Variants do not update when dirtied
How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more
IndexOutOfRangeException is thrown when using nested styles
Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
"TreeView" reordering feature fails to disable when "reorderable" proper...
Reproduction steps: 1. Open the attached project “U6TreeViewTest.zip“2. Open the “SampleScene“3. Enter Play Mode4. Try to reorder th... Read more
[Mobile] Light bleeds through a wall when there are faraway light sources
Reproduction steps:1. Open the user’s attached “ShadowsFlickerUnity6Test” project2. Open the Build Profiles Window (File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized