Search Issue Tracker
Won't Fix
Votes
0
Found in
2022.3.60f1
Issue ID
UUM-99994
Regression
No
A non-existent webpage is opened when "Learn about Unity Build Automation" hyperlink is clicked
How to Reproduce:
1. Open the attached "IN-95432" project or create a new Unity project
2. Open the Build Settings window (File > Build Settings)
3. In the bottom-right corner of the window, click the "Learn about Unity Build Automation" hyperlink
4. Observe the opened webpage
Expected Result: A webpage with information about Unity Build Automation tools opens
Actual Result: The opened webpage does not exist
Reproducible in: 2022.3.60f1, 2023.3.0a19
Not Reproducible in: 6000.0.42f1
Could Not Test With: 6000.1.0b10, 6000.2.0a6 (No "Learn more" hyperlink in the Build Settings window)
Fixed in: 2023.3.0b1
Reproducible on: Windows 11
Not Reproducible on: No other environments tested
Note: The issue affects only the old Build Settings tab. In the new Build Profiles window introduced in 2023.3.0b1, where the hyperlink was renamed to "Learn about Unity Dev Ops" and relocated to the top bar, the bug is not reproducible.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that other higher-priority issues should take precedence, and we have decided not to address your issue at this time. The priority level is determined by factors such as the severity and frequency of an issue and the number of users affected by it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.