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[RootMotion] horizontal and vertical movements are swapped in regards o...
How to reproduce: 1. Open the attached project 2. Open and play blitzer scene 3. Notice that the model is going downward instead of ... Read more
Changing color of substance instance changes color on all instances of a...
Steps to reproduce: 1. Download and open attached project "SubstanceTest.zip" 2. Open and play scene "testScene" 3. Press space seve... Read more
Singleton EventSystem detected as duplicate between scene changes
Steps to reproduce: 1. Download and open attached project "EventSystem Singleton Bug.zip" 2. Open scene "1" and play it 3. Wait 10 s... Read more
OnPreCull & OnPreRender FOV change regression since 5.1.3
Changing camera FOV in OnPreCull and restoring it in OnPreRender stopped working since 5.1.3. Read more
Decreased performance on low end devices when UI is used
1. Open attached package 2. Add content to scene 3. Build to iPhone 4 4. FPS will be around 20 Regression from 5.2.0f3 No repro wit... Read more
Transition from a sub state machine to the exit node freezes animator wi...
Setting a transition in the base layer from a sub state machine to the exit node crashes the animator window Steps to reproduce: 1.... Read more
Disconnect with 10% packet loss and Unreliable packets
With attached project, run 2 applications. It's OK one is Windows build, another is Editor play. About 10 seconds after connecting ... Read more
Dropdown menu is corrupted if Template is enabled before running the scene
Steps to reproduce: 1. Create new project 2. Create Dropdown menu 3. Enable its child "Template" and run the scene 4. Stop the scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit