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Shader keyword is not serialized in the material file
How to reproduce: 1. Open case_819900-Shaders.zip 2. Open scene "1" 3. Drag and drop "ToggleTest" shader on material "Test1" 4. Sel... Read more
Debugger in MonoDevelop deadlocks the Editor
Steps to reproduce the issue: 1. Download and open attached project. 2. Switch project target to iOS. 3. Open the project in MonoDev... Read more
[Shuriken] ParticleSystem.time is reset when parent transform moves when...
How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it. 2. Play the scene to see expected beh... Read more
Android IL2CPP has no stacktraces on some devices
Release notes state that IL2CPP is officially supported for Android, but there are no stacktraces in exceptions on some devices. The... Read more
Undo does two steps instead of one
How to reproduce: 1. Open the attached project. 2. Click Window -> TestWindow 3. Click "Add" button few times and notice "Amount of... Read more
Asset bundles fail to generate with cryptic error message
To reproduce: 1. Open attached project 2. Press Tools -> Build Asset Bundles 3. Editor will emit the errors and produce damaged ass... Read more
Dragged editor Game window locks up when docked
Steps to reproduce: 1. Open the attached project. 2. Select 'Game' window. 3. Try adjusting the size of the game window by dragging... Read more
Unity crashing when selecting OpenGL2 in "Graphics APIs for Windows"
Steps to reproduce: 1. Open attached project in 5.4.0f3 or 5.4.0b25 2. If Unity didn't crash, press play. -Crash. Unity does not cr... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window