Search Issue Tracker
Crashes at "GameObject::IsActive" in "UnityWebRequest.GetTexture"
Steps to reproduce: 1. Download and open project "Minegur.zip" 2. Open scene "MinegurScene" 3. Enter play mode 4. Click "Start/Stop ... Read more
[Android] Reading an AssetBundle from StreamingAssets with WWW results i...
When trying to load AssetBundles from StreamingAssets with WWW a java.io.FileNotFoundException is thrown. The same code works fine ... Read more
Built .apk contains UnityEngine.dll.mdb even though it is not developmen...
The built .apk contains a file that shouldn't be there (unless this is a dev build?) - UnityEngine.dll.mdb Read more
Enum field does not retain value but rather position of the value in the...
Steps to reproduce: 1. Create new project 2. Create empty game object and add empty script to it 3. Paste this into the said script:... Read more
[iOS] Application fails to load when all audio clips are referenced in s...
Steps to reproduce: 1. Open project from link below 2. Build to iOS 3. Launch on low end device like iPhone 4 or iPad Mini 1 4. App... Read more
[Audio] No preview for procedurally created audio clips
Reproduction steps 1) Open attached project 2) Open scene "ShuffleClip" 3) Enter play mode --- You should hear distorted bird singin... Read more
NullReferenceException in NGUI editor extension
Steps to reproduce : - import the NGUI package from the Asset Store https://www.assetstore.unity3d.com/en/#!/content/2413 - open an... Read more
ArgumentException: GUILayout: error in FC Audio Tools extension
Steps to reproduce : - import the FC Audio Tools extension from the Asset Store - go to Window > FC Audio Tools > Wave Editor - pre... Read more
[Regression][5.4] Weird window with choosing project location is display...
Steps to repro: 1. Open Unity Launcher Window; 2. Click New button to open new project page; 3. Press Backspace button. Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on