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OnTriggerEnter2D is called instead of OnTriggerStay2D when Collider2D ge...
How to reproduce: 1. Open the attached project 2. Open and play Example scene 3. In the Scene view, select Trigger2 (red). Trigger2... Read more
Crash if using MenuItem with generic class
Please note that use of generic classes/methods for MenuItem is not supported and therefore shouldn't be used. Steps tor reproduce:... Read more
[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0
Repro steps: 1) Open the project and ShaderArtifacts.scene 2) Switch platform to standalone Mac and change graphics API to OpenGL2 ... Read more
[WIN] Input is not processed when Game View is not focused
How to reproduce: 1. Open attached project 2. Open scene InputTest.unity - Make sure you have a controller attached 3. Play the sc... Read more
Cutsom editor window doesn't have shaddow when moved outside the screen ...
Steps to reproduce : - import the Shader Forge package https://www.assetstore.unity3d.com/en/#!/content/14147 - go to Window > Shad... Read more
Custom window option remains in the editor after removing the package
Steps to reproduce : - import a custom package, e.g. https://www.assetstore.unity3d.com/en/#!/content/3810 - delete the whole packa... Read more
[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...
To reproduce: 1. Download SetShadersCrash_FinalStripped.zip 3. Follow instructions in "Building and Running the SetShadersCrash Pr... Read more
MonoDevelop hits breakpoint and freezes editor
How to reproduce: 1. Open the attached project "TrinidadServer.zip" and the "mainscene" in it. 2. In "Scripts" folder using MonoDev... Read more
[iOS] Reflecting sparkles on mesh, both GLES & Metal
To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device 4. Zoom in and move the camera Actual behavior: reflec... Read more
DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Animator Controller". 3. Enter play mode. 4. Close t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected