Search Issue Tracker

Fix in review



Found in


Issue ID




[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0




Priority: 3Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

Repro steps:
1) Open the project and ShaderArtifacts.scene
2) Switch platform to standalone Mac and change graphics API to OpenGL2
3) Notice in the back of the object strange writings (screenshot 1)
4) Switch platform to iOS
5) Turn off RotateAround script on GameObject
6) Rotate the shield so it's back would be seen (screenshot 2 position)
7) Build and run for lower-end device (iPad 2 f.e.)
8) Notice similar artifacts on the back of the shield

Expected behaviour is screenshot 3

Reproduced in: 5.4.0b14; 5.3.4p2; 5.2.4f1

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.