Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.2.4f1
Issue ID
785905
Regression
No
[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specific part of the game
To reproduce:
1. Download SetShadersCrash_FinalStripped.zip
3. Follow instructions in "Building and Running the SetShadersCrash Project" document to setup and build project
4. Run build
5. Build crashes
Reproducible with 5.2.4p1, 5.3.4p2
Can't reproduce issue on 5.4.0b14 (building project fails with 5.4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment