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0
votes
Fixed

[Collision] The default World Collision Radius value of 1 changes behavi...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b7

Since World Collision Radius is a new addition (before world collision was using the center of the particle), setting the default va... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more

0
votes
Fixed

[Metal] Artifacts appear on object when cubemap is sampled with shader o...

iOS

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Apr 07, 2016

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Version/s: 5.3.4p1

1. Open attached project 2. Build to iOS with Metal 3. Plane on the right side will have artifacts Read more

0
votes
Fixed

[Shaders] Legacy Shaders/Self-Illumin/VertexLit expectes '_Emission' pro...

Shaders

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Apr 07, 2016

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Version/s: 5.3

Repro: 1. Create a new material 2. Set Legacy Shaders/Self-Illumin/VertexLit as shader 3. Observe console errors every time the mate... Read more

0
votes
Fixed

[WebGL] build fails with Emscripten "Failed running python" error and IL...

WebGL

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) open users attached project 2) build for WebGL - fails to build note: error messages attached to edit Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "DisplayTest" 3. Open second Game view 4. Set to display... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer throws "Opening file failed" if path is withou...

--

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Apr 07, 2016

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Version/s: 5.3.4p1

Make sure to have Mac target support installed to reproduce this issue. Reproduction steps: 1. Open the attached project 2. Sselect... Read more

1
votes
Fixed

GUI captions flickering when button is getting 'pressed' with raycast

UI

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Apr 07, 2016

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Version/s: 5.3.4p1

To reproduce: 1) Open attached in edit project and scene_vr.unity scene 2) Play scene 3) Select 'Cube' object and drag it down in sc... Read more

0
votes
Won't Fix

GUI.Toolbar offset in PropertyDrawer in ScrollView

IMGUI

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open attached project "GUI_Toolbar.zip" 2. Make sure Inspector window is small enough to have sc... Read more

22
votes
Fixed

[Metal] API provides 32-bit depth texture when a 16-bit texture is expected

iOS

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Apr 07, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In Xcode, go to Product -> Scheme -> Edit Scheme... ... Read more

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