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Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack ...
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack 2.0) Steps to Repro: 1. import the Unity 2D Pack 2.0 from th... Read more
Sprites from external folder are copied into Assets before they are actu...
Sprites from external folder are copied into Assets before they are actually placed into Scene View Steps to Repro: 1. create a new ... Read more
[Android] Gradle build system fails build because it requires older 6.0 ...
How to reproduce: 1. Make sure that Android SDK 6.0 is deleted2. Open the attached project (it is empty)3. Set build system to Gradl... Read more
When CrossFade is piled up in CrossFade, the first CrossFade processing ...
Steps to reproduce:1. Open the scene and enter play mode2. In the input field enter the duration "0.2" and hit apply3. Observe how t... Read more
Incorrect transform values after adding some force to an object which is...
Steps to reproduce (or watch attached gif):1. Open attached project2. Open "module_test_scene" scene3. Enter play mode4. Select "Thr... Read more
Screen Space - Camera Canvas has excessive judder on HoloLens
When creating a UI on the HoloLens, a World Canvas attached to the camera will be steady. A Screen Space - Camera canvas should beha... Read more
Applying changes on the Tree prefab modifies all instances of the prefab
Reproduction steps:1. Open the attached project (testing1.zip);2. Open the "islandscene.unity" scene;3. Try to change settings to Tr... Read more
Setting textureType on TextureImporter resets sprite mode to single
Steps to reproduce:1. Open the project2. Change the Sprite mode to "Multiple"3. Click "Apply"OR1. Open the project2. Change the Spri... Read more
NetworkDiscovery.broadcastData changes when entering Play mode
Reproduction steps:1. Open the attached project in Unity2. Open the "Scene" scene3. Build and run4. Wait till it says "Initialized (... Read more
Error when compiling surface shader when dynamic loop depending on World...
Steps to reproduce:1. Open attached project2. Select "TestShader" in project view3. Compile shaderResult: error "Surface shader Inpu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask