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When property.name == "m_ParsedForm" is not used in case SerializedPrope...
To reproduce:1. Download attached project and open it;2. Right click the asset called "RightClickMe" and select the context menu opt... Read more
[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
UNET Crashes Unity Editor when WebGL Client Connects
Reproduction Steps: 1- Download the attached project and open in Unity.2- Hit play and click on Start Server > Start Server.3- Ru... Read more
MotionVector pass is overwritten by Opaque objects if the renderQueue is...
Steps to reproduce:1. Download and open the attached project("MVbug.zip)2. Enter playmode Expected result: Wheels' motion vectors ar... Read more
Can't drag and drop a sprite from the Project Window to the Scene Window
drag and drop of a sprite in the scene window is not working... it won't create an animation clip either... Read more
Error when adding the Text or Image component to a game object
Steps to reproduce : - create a new project- create a cube- add the Image or Text component to it and notice the error Transform has... Read more
Material renderQueue resets upon any changes made to the material or res...
Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more
Accessing the "Count" property on native objects in form of IReadOnlyDic...
Accessing the "Count" property on native objects in form of IReadOnlyDictionary`2<K, V> fails with invalid cast exception on I... Read more
Package Name in Identification settings does not save edit after focusin...
Steps to reproduce:1) Create a new project2) Change platform to Android3) Player Settings >> Other Settings >> Identific... Read more
Editor shows that license server is still in the maintenance mode after ...
Repro:1. Activate editor with a valid serial2. Put license server in the maintenance mode3. Navigate to Manage license window4. Atte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open