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[particles] Simulate does not work with SubEmitters.
1) Open attached scene 'bug'2) Select one of the particle systems and enter 10 into Playback time. Notice red and green particles ex... Read more
Editor crash when trying to use Project view in upgraded project
-e: see title -repro:--open attached project---alternative: import https://www.assetstore.unity3d.com/en/#!/content/1876 into 5.5.0f... Read more
[MetalEditor] Some of sprites from sliced sprite sheet doesn't show a pr...
Steps to reproduce: 1. Open attached project with 5.6 latest2. Make sure editor is running with Metal API3. There are three sliced s... Read more
Game View max width is restricted to Window height
Steps to reproduce:1. Create a giant unique desktop with NVidia or AMD built-in tools (4500x720px)2. Open Unity3. Detach the Game Vi... Read more
[OSX][Terrain] Unresponsive/laggy terrain brush when Editor window is le...
Reproduction steps: 1. Create a new Unity project.2. Create terrain.3. Select it.4. Select Raise/Lover terrain tool.5. Move mouse ov... Read more
[Android] Identification and Configuration settings disappear after Bund...
Reproduction gif:1. Create new project using 5.6a52. Open Other Settings and see that Android settings are in place3. Build apk with... Read more
[MetalEditor] Squares on terrain surface when terrain brush tools are used
Reproduction steps: 1. Create a new project.2. Select Metal graphics API for the Editor.2. Create a terrain.3. Focus it, so most of ... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps:1. Open "BugRepro" project2. Build to iOS3. Open Xcode project4. Open "Unity-iPhone/Classes/Unity/Native/Bulk_Ass... Read more
Unselectable objects with click and drag multi-selection rectangle
Reproduction steps: 1. Create a new project.2. Create an empty object, two Directional Lights and two cubes.3. Toggle off Mesh Rende... Read more
[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce:1. Open the attached project2. Build and Run Test scene on Android device (it has only one line Input.location.Star... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask