Search Issue Tracker
Help menu section has two horizontal lines at the end of item list
Reproduction steps:1) Create a new project (or open any existing, it doesn't matter)2) Go to 'help' menu section-- Notice two horizo... Read more
WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...
To reproduce:1. Open attached project2. Run scene3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbogy4.... Read more
[WSA] Copying text from InputField deletes it and places text indicator ...
Steps to reproduce:1. Open attached project "881845.zip"2. Builf for WSA Universal 10 SDK3. Open VS solution4. Deploy on local machi... Read more
Viewport content position values breaks to NaN value when changing Scrol...
Reproduction steps:1. Open project attached (ScrollRectTest.zip).2. Open scene "test".3. Press on Scroll Rect (in Canvas).4. Drag it... Read more
Preprocessor directives aren't affected after switching platform to iOS ...
Steps to reproduce:1. Download "TestUnityBug.zip" provided by the user2. Extract and open the project3. Go to build settings, make s... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce:1. Open the project attached2. Open the "Main" scene3. Enter Play mode4. Observe the console Result - error throw... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce:1. Open project2. Build and run 'offline' scene3. When built scene is running, play scene in editor4. In built scene cl... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce:1. Open attached project;2. Open "Example" scene;3. Select TextMesh in Hierarchy;4. In Inspector window, try to change ... Read more
Game window moves from Secondary to Main Monitor when changing Resolutio...
To reproduce:1. Open attached project;2. Open "test" scene;3. Build and run the game (windowed mode and on the secondary display);4.... Read more
Value selection keys get stuck when they are moved to the same time value
Reproduction steps:1. Create new project.2. Create new Gameobject.3. Add Audio source.4. Create new key on Reverb Zone Mix.5. Move i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor