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0
votes
Fixed

[SubEmitters] SubEmitters no longer getting killed off in Scene View

Shuriken

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Dec 01, 2016

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Version/s: 5.6.0a6

Repro steps: 1. Open Scene1 from attached Bug_001.rar project.2. Select particle system in scene and preview3. Observe how the red (... Read more

0
votes
Fixed

Building for WebGL with wasm enabled fails

WebGL

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Dec 01, 2016

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Version/s: 5.6.0a6

To reproduce:1. Create new project2. Switch platform to WebGL3. Enable WebAssembly in Player Settings4. Build Actual: build fails: I... Read more

0
votes
Fixed

Tree icon is missing

Inspector Framework

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce : - create a new scene- create a tree game object and notice the icon in the inspector Read more

0
votes
Fixed

MeshRenderer.bounds.center is not transformed if extents are set to 0

Graphics - General

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Dec 01, 2016

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Version/s: 5.4.3f1

To reproduce:1. Create a new project2. Create a new scene3. Put user's attached script to any game object Expected vs Actual: mesh t... Read more

0
votes
Fixed

[GI] Unity crashes baking lightmaps with custom shaders after Light Tran...

Global Illumination

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Dec 01, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open the project2) Load the Test scene (located Assets\Test.unity)3) Open Lighting window (Window -> Lighting)4) ... Read more

0
votes
Fixed

[Selection outline] Outline in objects that overlap selected objects dis...

Scene/Game View

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Dec 01, 2016

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Version/s: 5.6.0a5

To repro:1. Open project attached.2. Select plane.3. Zoom in and out scene view. Actual result: On cube and sphere (which are not se... Read more

0
votes
Fixed

[Shuriken] Error in TLS Allocator ALLOC_TEMP_THREAD when simulating part...

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

Repro steps: 1. Open repro-scene from attached project.2. Select Particle System in Hierarchy for it to Simulate.3. Observe console ... Read more

0
votes
Fixed

[Particles] Game crashes when new particles spawn

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and "main_staticmap" scene2) Play it3) Right click on any object and shoot down single enemy4)... Read more

1
votes
Duplicate

Ctrl+Z undo multiple actions while was called only one time

Asset and Scene Management

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Dec 01, 2016

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Version/s:

Ctrl+Z undo multiple actions while was called only one time Repro steps:1. Select any gameobject on a scene.2. Hold Ctrl button and ... Read more

2
votes
Fixed

Particle emission by distance does not interpolate

Shuriken

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Dec 01, 2016

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Version/s: 5.5.0f3

Repro steps 1. Create a new Unity project and import the attached prefab.2. Press play3. Observe how the last system (emission by di... Read more

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