Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
788320
Regression
No
Animation.Update update Calls if GameObject is disabled by script
Steps to reproduce:
1) Download attached project 'TestAnimationProject.zip' and open in Unity.
2) Press Play and check Profiler.
Note: you should see 'Animation.Update' Calls. (Objects been disabled by script).(see attached image 'disabledAll.png').
3) Stop Play mode.
4) Select all 'GameObject xx' (should be around 1000) in Hierarchy. Disable all objects through Inspector.
5) Press Play and you should note that Animation.Update wasn't even called.
Expected result: If game object is disabled, Animation.Update should not being called.
Reproduced with: 5.2.4f1, 5.3.6p4, 5.4.0p4, 5.5.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment