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1
votes
Fixed

[macOS] [High Sierra] A new instance of MonoDevelop is opened every time...

MacOS

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Oct 30, 2017

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Version/s: 2017.3.0b7

When a script is opened using MonoDevelop (double click in Asset tab on a script), every time a new instance of MonoDevelop is creat... Read more

0
votes
Fixed

Split timeline clip easing in resets from the origin instead of current ...

Timeline

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Aug 22, 2017

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Version/s: 2017.1.0p4

Steps to reproduce: 1. Create new project 2. Create an object to animate (a Cube is fine) and a Timeline controller for it 3. Record... Read more

0
votes
Fixed

Game Objects are sorted incorrectly when drawn with Handles.DrawCamera()...

Camera

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Oct 30, 2017

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Version/s: 2017.3.0b6

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Make sure Allow HDR is enabled on the "Main Camera"; 4. Make sure ... Read more

0
votes
Fixed

Windows Standalone player (exe) has no product version/file version in p...

Windows

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Oct 30, 2017

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Version/s: 2017.2.0f3

To reproduce: 1) Create new project 2) Build Windows Standalone build 3) Open up properties of built player's .exe 4) Go to 'Details... Read more

6
votes
Fixed

RectTransofrm resets it's coordinates to zero when selecting "Apply" on ...

uGUI

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Oct 30, 2017

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Version/s: 2017.3.0b6

Reproduction steps: 1. Open the attached project "test.zip"; 2. Open scene "bug_reproduction.unity"; 3. Select 'Model/Presentation/C... Read more

1
votes
Fixed

Particle system under canvas disappears sometimes when camera is moving

Visual Effects - Legacy

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Oct 31, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open project attached by the user 2. Open "Scene" scene 3. Hit play 4. Move camera using WSAD Expected result: Par... Read more

0
votes
By Design

The Background of the Camera is not Cleared when using Handles.DrawCamer...

Camera

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Oct 31, 2017

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Version/s: 2017.3.0a7

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCame... Read more

0
votes
Fixed

When a Parent gameobject is trying to change Child's Animator.Parameter,...

Animation

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Oct 27, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1. Open QA's attached project 2. In the Hierarchy select "Parent" gameobject 3. Open Animation tab, switch from ... Read more

1
votes
Fixed

Canvas doesn't retains it scale if it is set as child of another canvas

uGUI

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Oct 27, 2017

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Version/s: 2017.2.0f3

If using two canvases one with Canvas Scaler mode set to Constant Pixel Size and other Scale with Screen Size. Setting canvas with S... Read more

1
votes
Fixed

Gravity not affecting object after removing fixed joint

Physics

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Oct 28, 2017

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Version/s: 2017.1.0f3

To reproduce: 1) Open attached project and scene in it 2) Play it 3) Select Sphere 4) Remove Fixed Joint component Expected: Gravit... Read more

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