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BC7 doesn't compress alpha textures correctly
To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more
Sometimes Take Sample in Profiler memory window does not sample
Reproduction steps:1. Open attached project (repro.zip);2. Build a standalone development build;3. Open the application;4. Open the ... Read more
TextureForClass crash on project start up
1. Open " Blurryface Effect.zip" project 0x000000014053DBE6 (Unity) TextureForClass0x0000000140528098 (Unity) GetCachedAssetDatabase... Read more
[5.6] Dragging a ScriptableObject crashes the editor
In 5.6/trunk, dragging a ScriptableObject asset somewhere in the editor (over hierarchy, or over inspector etc.) crashes the editor.... Read more
Some Textures are wrongly imported and interpreted as Single Channel Cub...
User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more
If you load a scene using OnPointerDown, the OnPointerUp method is not c...
Reproduction steps:1. Open my attached project2. Open scene13. Enter Play mode4. Click on the button Result: OnPointerDown() is call... Read more
Collab failed to notice a change in file/class name for a script, preven...
pc1 - Win10Manually rename BoardManager in Project windowManually rename MonoBehaviour classManually rename ref in GameManagerSave p... Read more
Realtime directional light with shadows causes extra rendering pass on o...
To reproduce:1) Open attached project and scene2) Open Game Tab and Stats window in it3) Select light in Hierarchy4) Toggle enabling... Read more
[Import Model] - Inspector Scale Factor accepts 0 value.
Noticed this with 2018.1.0f2 "Scale Factor" of zero accpeted under Model Import Settings .This will spew errors to the log. Steps to... Read more
Mac Editor crashes at end of Android APK build or project export
Steps to reproduce: 1. Open new project2. Switch to iOS or Android3. Go to 'Player Settings' and change the following options:- Scri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask