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Animation Window allows to rename, but later shows "Missing!" warning an...
How to reproduce 1. Open the attached project 2. Open test scene 3. Open Animator Window 4. Select chicken_whole in hierarchy 5. Slo... Read more
Unity crashed while deleting some SpeedTree assets referenced in an open...
- Open Scenes\level1.unity in the attached project - From the Project Browser, delete the folder Free_SpeedTrees. Unity crashes. Top... Read more
[Highlight] It is not seen which child object is selected in Animation W...
How to reproduce: 1. Open the attached project 2. Open test scene 3. Open Animator Window 4. Select chicken_whole in hierarchy 5. Cl... Read more
Animation window text becomes blurry
How to reproduce: 1. Open the attached project 2. Open test scene 3. Open Animator Window 4. Select chicken_whole in hierarchy 5. Sl... Read more
TrailRenderer flickers and does not render at all times
TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more
[iOS] App becomes unresponsive after trying to play a not supported vide...
To Reproduce: 1. Build and run the project attached to the comment ( 740567_TestVideo.zip ). 2. Click either 'Video : Full' or 'Vid... Read more
canvas animation becomes unsync
Each of the three canvas in the attached project is animated. When the menu transition is happening, Main Menu canvas is supposed to... Read more
NullReferenceException when clicking on asset name in Package Export window
Right click the folder New Folder in the attached project and select Export Package. In the Export Package window, click on the name... Read more
[Joint2D] Copying GameObjects connected by Joints results being connecte...
To repoduce the issue follow the steps: 1. Open attached project 2. Open "test" scene 3. Copy GameObject that contains two cubes 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection