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StackOverflowException and Unity freezes in endless loop when adding com...
To reproduce:1. Open attached project2. Open StatsMonitor or FPSCounter scene3. Enter play mode4. Editor will hang after failing to ... Read more
Scale in game view can't be set to 1 until layout is changed
To reproduce:1. Create new project2. Change scale in Game View3. Notice that it's imposible to set scale to lower value than 2 Expec... Read more
[WebGL] [Chrome] Specific project doesn't work on Chrome with 'Module is...
To reproduce:1) Open attached project2) Open BasicSetup scene3) Build and run on WebGL4) Try to run on Chrome It fails with this err... Read more
[iOS] OnGUI fails to draw any elements on iOS
Steps to reproduce: 1. Open attached project2. Run 'Test' scene on Editor to see how it should look like> There should be a label... Read more
[Metal] Mesh and texture are not updated when frame is changed
Reproduction steps:1. Open the attached project.2. Make sure Editor is running in Metal mode (Player Settings > Metal Editor Supp... Read more
Unity crashed when adding uncompressed AVI and then clicking on it in th...
Unity crashes to desktop when selecting uncompressed AVI file in the asset window. To reproduce:1.Open attached project2.Select any ... Read more
[AW] Editing a sprite key during playback stops eval
Editing a sprite key during playback stops eval (scene no longer updates), even if playback continues to loop... see attached gif re... Read more
"Assertion failed on expression: 'translated != kInvalidEnum'" error is ...
Steps to reproduce: 1. Open attached project2. Select 'orange.jpeg' file in the Project window3. Change it's texture type to 'Sprite... Read more
[APIUpdater] ScriptUpdater incorrectly removes required "using" statements
How to reproduce: 1. Open new project2. Import this A$ package https://www.assetstore.unity3d.com/en/?gclid=CN3KkMqlodICFcNDGAodGzcE... Read more
Script compilation while player settings are open causes iOS/Android Ide...
Steps to reproduce: 1. Open attached project2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject