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0
votes
Duplicate

[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...

Inspector Functionality

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Dec 09, 2016

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Version/s: 5.6.0b1

When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more

0
votes
Fixed

[Windows Store] Building game doesn't work if there's only VS2017 instal...

Windows Store Apps

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Dec 09, 2016

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Version/s: 5.5.0f3

Today the workaround is to install VS2015. Read more

1
votes
Won't Fix

cef_trace_event_instant crash caused by a CefGlue plugin while entering ...

Themes

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Dec 09, 2016

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Version/s: 5.4.3f1

Repro steps:1. Open "Game - NEW.zip" project2. Enter playmode3. Exit playmode4. Enter playmode Note: Sometimes when running on 5.5 o... Read more

0
votes
Won't Fix

Cannot change newly created custom windows position via script

Themes

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Dec 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project "window_test000.zip"2. Click "Window/My Window" in the menu bar3. Move "My Window" to a ... Read more

0
votes
Fixed

Animation compression causes undesired objects transformation on the X axis

Animation

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Dec 09, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Download repro.zip and open "TestScene" scene2. Press play, notice charecters shift on the x axis3. Turn off a... Read more

0
votes
Fixed

[Android] OpenGL rendering freezes with more than one camera on certain ...

Android

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Dec 09, 2016

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Version/s: 5.3.6p5

Reproduction steps:1) Download and open user's attached project2) Build and run "Game.unity" scene on Android device Screen freezes ... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more

0
votes
By Design

When playing the scene sprites gets garbled in Canvas Renderer when text...

UI

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Dec 09, 2016

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Version/s: 5.4.3p3

How to reproduce:o the run the project:1. Open the test project2. Change the target platform to Androida. Set the texture compressio... Read more

0
votes
By Design

Collider OnCollisionExit/OnTriggerExit are not called when collider is d...

Physics

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open attached "New Unity Project (29)" project2. Enter Play mode3. Move Disabled cube into a green cube and enab... Read more

0
votes
Fixed

[iOS] Hidden/Fastblur (BloomOptimized) shader does not work on iOS with ...

iOS

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Dec 08, 2016

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Version/s: 5.5.0f3

Hidden/Fastblur, when applied to the camera, has no effect on iOS with Metal API. Steps to reproduce:1) Open the latest attached pro... Read more

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