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[Shuriken] Using Sub Emitters on Particle Systems cause memory leaks
When Sub Emitters are used, memory is continuously leaked until the app crashes. Steps to reproduce:1) Open the latest attached proj... Read more
Can't use vertex snapping when in isometric view
Cant use vertex snapping square handle when in some basic isometric views. Specifically Top, Right and Left views. To reproduce: 1. ... Read more
[iOS] Loading models with Tangents set to Calculate Legacy from asset bu...
When loading fbx models that have Tangents set to 'Calculate Legacy' in Import Settings from asset bundles, iOS builds crash in s_Sk... Read more
Video player breaks if skipped to a further part of the video
Steps to reproduce:1. Download and open the attached project2. Open scene "iOsVideoPlayer"3. Enter playmode4. Press anywhere on the ... Read more
LineRenderer has gaps in it when values are repeated
Reproduction steps:1. Open the attached project2. Open the "main" scene Result: LineRenderer gameObject has a gap in it, due to repe... Read more
Mathf.PingPong occasionally returns negative values
Steps to reproduce:1. Open attached project "861278.zip"2. Press play3. Observe console outputResult: Mathf.PingPong(4676.5f, 1.99f)... Read more
[iOS] [Asset Bundle] Asset Bundles take excessive amounts of memory
Reproduction Steps:1. Download User provided stripped projects2. Open "AssetBundlesVsResourcesPrefab" project //---- Test loading fr... Read more
VideoPlayer is unable to display .mp4 files streamed from an URL properl...
Reproduction steps:1. Open the attached project2. Open the "cinema" scene3. Enter Play mode4. Press space to play the video Expected... Read more
EditorApplication.delayCall does not work in the command line if WS plat...
To reproduce:1) Download attached project2) Test this on 5.4 with WSA installed by using command "<Unity.exe location> -batchm... Read more
Video is corrupted when using UnityEngine VideoPlayer
To reproduce: 1. Open attached project;2. Open "test" scene;3. Enter play mode. Expected result: video is not corrupted.Actual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked