Search Issue Tracker

2
votes
Fixed

Seting Reflection Probe to Realtime Crashes AMD graphics driver

Progressive Lightmapper

-

Apr 27, 2016

-

Version/s: 5.3.4p4

Note! Crashes only on AMD gpu Reproduction steps: 1. Download the project from the cloud 2. Open scene "Midway01" 3. In the Hierar... Read more

0
votes
Fixed

[OSX][IntelHD3000] Editor hangs when moving lots of lights in the scene ...

OpenGL

-

Apr 27, 2016

-

Version/s: 5.4.0b14

How to reproduce: 1. Open the attached "792410Freeze.zip" project 2. Open Freeze scene 3. Turn on lighting 4. Move the scene view wi... Read more

0
votes
Not Reproducible

Sprites visibly shake, depending on their position in the Sprite Atlas

uGUI

-

Apr 27, 2016

-

Version/s: 5.4.0b16

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Build to iOS and run - Note one of the squares is slightly... Read more

0
votes
Postponed

[Compiling] C# compiler incorrectly sets accessibility on anonymous func...

Mono

-

Apr 27, 2016

-

Version/s: 5.3.3p2

Workaround: for now the workaround is to mark the nested class as internal (rather than private) or move it outside of the declaring... Read more

1
votes
Fixed

[Android]Unknown event structure (0) is spammed in Amazon Kindle Fire's ...

Android

-

Apr 27, 2016

-

Version/s: 5.3.4p4

To reproduce: 1) Create new project 2) Set platform to Android and enable Development Build 3) Build on Amazon Kindle Fire 4) Check ... Read more

1
votes
Fixed

Mac Native resolution is not set correctly. Resolution Values are lower ...

MacOS

-

Apr 27, 2016

-

Version/s: 5.4.0b16

Reproduction steps: 1. Open project "Test Native Screen" 2. Go to "PlayerSettings" 3. Choose "Resolution and Presentation" 4. Set "D... Read more

2
votes
Fixed

Handles.MakeBezierPoints() omits the second last point

Scene/Game View

-

Apr 27, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project "BezierBug.zip" 2. Open the "BezierBug" scene 3. Notice the gap between cubes in th... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

-

Apr 27, 2016

-

Version/s: 5.4.0b15

To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more

0
votes
Postponed

[UI] Slow playback with Stack Overflow Exception when having 2 'Aspect R...

UI

-

Apr 27, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open the attached project 'case-792339-Stack' 2. Open scene 'main' 3. Play scene Result: Unity hangs for ~12... Read more

0
votes
Fixed

OpenVR - culling in left eye slightly off

VR

-

Apr 27, 2016

-

Version/s: 5.4.0b15

1. What happened The culling frustum for the left eye with native OpenVR support appears too aggressive, culling objects that should... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.