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0
votes
Fixed

Lighting in the Courtyard demo is broken

Global Illumination

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Apr 28, 2016

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Version/s:

Silvia Rasheva on Slack: Courtyard is broken too. Have a look at it at some point when you have the opportunity pls and update it. Read more

0
votes
Fixed

Rescaling custom editor window crashes on CreateDirect3D11SurfaceFromDXG...

DirectX

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Apr 28, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1) open attached project 2) open scene 'Test' 3) Window > amplify color > LUT browser 4) Attach this new window ... Read more

0
votes
Fixed

Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...

Assets Management

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Apr 28, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Open scene "main" and run it 3. While game is running, go to the assets folder usin... Read more

1
votes
By Design

Collider.sharedMaterial returns the Instanced material

Physics

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Apr 28, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project 2. Open scene "DemoScene" and Run it 3. In console, notice "BUG - the shared material ... Read more

1
votes
Fixed

"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...

--

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Apr 28, 2016

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Version/s: 5.4.0b17

Steps: 1. Open attached project ==> "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such e... Read more

0
votes
Fixed

Crash if more than 65535 game objects on exiting playmode/build

Asset Loading

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Apr 28, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in i... Read more

1
votes
Duplicate

[Cloth]Trying to create and select a prefab that has a cloth component t...

Physics

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Apr 28, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Bug". 3. Create an empty prefab inside of "Assets" f... Read more

1
votes
Fixed

[WSA] WACK fails on Windows Runtime metadata validation

Windows Store Apps

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Apr 28, 2016

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Version/s: 5.4.0b16

WACK fails when in Player Settings "Product Name" has a space in it's title. Reproducible on Universal 10 IL2CPP platform. With .NE... Read more

0
votes
Not Reproducible

The scene IDs do not refer to the same objects between the client and se...

Networking

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Apr 27, 2016

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Version/s: 5.3.4p4

To reproduce the issue follow the steps: 1. Open "IdeationPhone" project 2. Load the "Phone" scene 3. Build the Standalone player an... Read more

0
votes
Postponed

[Scripting] Using namespace with optional arguments prevents discovery o...

Scripting

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Apr 27, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open the attached project 'case-792416-MonoBehavior_Discovery' 2. Click the 'CannotFindBehaviour' script in A... Read more

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