Search Issue Tracker
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more
[Crash] - 5.4 : Editor is crashing everytime I try to open a project on ...
Description:Editr is crashing after I select a project to load after launch. Repro Steps: 1.) Hard reboot computer using power butto... Read more
Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains.- Go to Preferences/External Tools in Unity and try to add Rider as an External Script EditorIt will ... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce:1. Open attached project2. Press Assets > AssetBundles > Build Asset BundlesThe script will now build an asset bu... Read more
File selection window is drawn under settings popup when saving library ...
To reproduce:1. Open any project (or create new)2. Open Windows > Experimental > LookDev3. Press Settings > Save Current Li... Read more
Cannot retrieve scriptableObject list with interface and inheritance
Steps to reproduce:1. Open attached project2. Open "test_scene" scene3. Enter play mode4. Observe console output Expected result: it... Read more
Directionality GI Scene Visualization Mode Not Working
In the editor, Directionality scene visualization mode is not displaying the expected result. Reproduction steps:1) Download the pro... Read more
When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...
Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more
Specific FBX animation causes 3D model not be rendered after changing it...
To reproduce:1) Open attached project2) Move SceneView so only RedSphere would be visible3) Play it4) After animation ends running, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument