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0
votes
Won't Fix

Rider code editor shows up as Ride in the Editor Preferences

Editor - Other

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Dec 17, 2016

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Version/s: 5.6.0b1

- Install Rider from JetBrains.- Go to Preferences/External Tools in Unity and try to add Rider as an External Script EditorIt will ... Read more

0
votes
Fixed

[GI] Lighting momentarily darkens while scene is played

Progressive Lightmapper

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Dec 17, 2016

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Version/s: 5.5.0p1

To reproduce:1) Open attached project2) Open "Scenes\TestMaps\Empty.unity"3) Play it - it spawns tanks endlessly and explodes them N... Read more

0
votes
Won't Fix

Crash in mecanim::skeleton::SkeletonPoseComputeGlobalQ when enabling ani...

Animation

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Dec 17, 2016

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Version/s: 5.6.0b1

To reproduce:1. Open attached project (repro862303)2. Run Swamp scene3. Select golem game4. Enable animator Actual: Editor crashesEx... Read more

1
votes
Fixed

Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...

Audio

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Dec 17, 2016

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Version/s: 5.4.3p3

How to reproduce: 1. Open attached project2. Open scene "LowPassIssue"3. Select Main Camera4. Change the value "Frequency" in the Lo... Read more

0
votes
By Design

[Shaders] GrabPass refraction shows wrong result since 5.5

Shaders

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps.1. Open project attached (ShaderBugProjects.zip)2. Open Scene "scene".3. Investigate object with Refraction. Expe... Read more

0
votes
Fixed

5.6 Windows builds do not work on Windows Server

Deployment Management

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Dec 16, 2016

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Version/s: 5.6.0b1

To reproduce:1. Install Windows Server2. Install Unity 5.6 on Windows Server3. Build and run for Windows platform Actual: Build fail... Read more

9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more

0
votes
Fixed

Shader function ComputeScreenPos does not actually compute screen positi...

Shaders

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Dec 16, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the attached project2. Open the scene view3. Move the Quad along any axis Expected result: q... Read more

5
votes
Fixed

Particle system causes runtime crash in non-development builds in specif...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more

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