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[ReflectionProbes][Inspector] Multi selected reflection probes with diff...
Reproduction steps: 1) Create new project. 2) Create 2 reflection probes. 3) Change size parameter of one reflection probe. 4) Mult... Read more
Imported Constant curve interpolates over 2 frames
Imported Constant curve interpolates over 2 frames instead of only 1. This is a regression from 5.2 to 5.3 not repro in 5.2 repro i... Read more
[AW] Deleting key in the Dopesheet does not update scene/eval
There is an inconsistency between the delete key behaviour in the dopesheet vs. Curves view. Do the following in the Curves view to... Read more
[MSE] MergeScene API does not work as expected
Steps to repro: - Launch the attached project - Open the scene 1.unity - Click the playmode Note that scene 2.unity gets unloaded b... Read more
[ShapeModule] Particle system with Skinned Mesh Renderer as shape has it...
Steps to reproduce: 1. Open attached project "ParticleMeshShape.zip" 2. Open scene "repro" 3. Expand "Robot Kyle" in hierarchy 4. S... Read more
[MSE] Loading a scene and then trying to mergeScene causes unity to crash
Steps to repro: - Launch the attached project - Open scene 1.unity - Click on play Note that Unity crashes with Fatal error. Screen... Read more
[MSE] Mismatch between EditorSceneManager LoadScene API and documentatio...
The EditorSceneManager page has 2 sets of Static methods and one set has OpenScene and one has LoadScene. Only LoadScene (which is t... Read more
[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs
Reproduction steps: 1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59). 2. Open and play it with "-force-d3d11" or "-f... Read more
[GI] Realtime GI periodic perf spikes, regression since 5.3.0
To reproduce: 1. Open attached project 2. Open Profiler 3. Start the scene "Siegburg" 3. Notice Rendering spikes in CPU Usage tab ... Read more
[Animator Controller] Remove of state in Animator Controller in Survival...
1. Import Survival Shooter 5. 2. Open Animator Window. 3. Go to _CompletedAssets -> Animation -> PlayerAnimatorController. 4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone profiler process is hidden in macOS dock
- Shader warnings are being thrown after building Mixed Reality Template
- Error is thrown when entering play mode with build profiles docked and standalone profiler open
- The Player hangs when activating another maximized application
- [XR] Input is not registered and headset view is headlocked after entering Play Mode with Meta XR SDK on 6000.0.0b16 and higher