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[MSE] Crash when pasting a GO to the active scene and then performing an...
Steps to repro: 1. Launch the attached project / create a new project 2. Create 2 scenes 3. Copy a game object from any scene and ... Read more
Editor crashes when previewing animation
Note: Consistent repro on one machine here (the one where the bug was reported). Haven't been able to reproduce on a different machi... Read more
[tvOS] Splash Screens and Icons assigned in Unity Editor are not correct...
To Reproduce: 1. Build the attached project for AppleTV (it has icon and splash files attached). 2. Observe that when building in X... Read more
[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...
Reproduction steps: 1. Open the attached project "New Unity Project"; 2. Open the aaa.unity scene; 3. Build the asset bundles of thi... Read more
[RendererModule] Particle system gets stretched if Start Size isn't cons...
Update: this is by design. Updated tooltip to explain this. Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3.... Read more
[ShapeModule] Particle system with Missing Skinned Mesh Shape crashes Un...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select Particle system in hierarchy 4. In shape module notice... Read more
[tvOS] Input.acceleration is never updated
To Reproduce: 1. Open the project attached to the post (or the one submitted by user). 2. Deploy to an AppleTV. 3. Observe that Inp... Read more
[GUI.Matrix] Scaled matrix breaks internal layout if scale isn't 1
To reproduce: - Open attached project - Open the scene "testScene" - Click Play button Expected behavior: rightmost menu should loo... Read more
[Meshes/Editor] MeshRenderer.additionalVertexStreams often gets lost whe...
Repro steps: 1) Open my attached project 2) Load the scene (and turn off 2D view if it's enabled) 3) Notice the plane turns red and ... Read more
Light intensity is capped at 8 which makes it impossible to match 4.x li...
Reproduction steps: 1. Open "new9" attached Unity project. 2. Open test scene. 3. Enable "Directional light 5.3" game object and not... Read more
All about bugs
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