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0
votes
Fixed

[MSE] Crash when pasting a GO to the active scene and then performing an...

Editor - Other

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to repro: 1. Launch the attached project / create a new project 2. Create 2 scenes 3. Copy a game object from any scene and ... Read more

0
votes
Fixed

Editor crashes when previewing animation

Animation

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Nov 17, 2015

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Version/s: 5.3.0f1

Note: Consistent repro on one machine here (the one where the bug was reported). Haven't been able to reproduce on a different machi... Read more

0
votes
Fixed

[tvOS] Splash Screens and Icons assigned in Unity Editor are not correct...

tvOS

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Nov 17, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Build the attached project for AppleTV (it has icon and splash files attached). 2. Observe that when building in X... Read more

0
votes
Won't Fix

[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...

Asset Bundles

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Nov 17, 2015

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Version/s: 5.2.2f1

Reproduction steps: 1. Open the attached project "New Unity Project"; 2. Open the aaa.unity scene; 3. Build the asset bundles of thi... Read more

0
votes
Fixed

[RendererModule] Particle system gets stretched if Start Size isn't cons...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

Update: this is by design. Updated tooltip to explain this. Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3.... Read more

0
votes
Fixed

[ShapeModule] Particle system with Missing Skinned Mesh Shape crashes Un...

Shuriken

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Nov 17, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select Particle system in hierarchy 4. In shape module notice... Read more

0
votes
Fixed

[tvOS] Input.acceleration is never updated

tvOS

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Nov 17, 2015

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Version/s: 5.3.0f1

To Reproduce: 1. Open the project attached to the post (or the one submitted by user). 2. Deploy to an AppleTV. 3. Observe that Inp... Read more

0
votes
Fixed

[GUI.Matrix] Scaled matrix breaks internal layout if scale isn't 1

IMGUI

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Nov 17, 2015

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Version/s: 5.3.0f1

To reproduce: - Open attached project - Open the scene "testScene" - Click Play button Expected behavior: rightmost menu should loo... Read more

1
votes
Won't Fix

[Meshes/Editor] MeshRenderer.additionalVertexStreams often gets lost whe...

Graphics - General

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Nov 17, 2015

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Version/s: 5.2.2p4

Repro steps: 1) Open my attached project 2) Load the scene (and turn off 2D view if it's enabled) 3) Notice the plane turns red and ... Read more

0
votes
By Design

Light intensity is capped at 8 which makes it impossible to match 4.x li...

Shadows/Lights

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Nov 16, 2015

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Version/s: 5.3.0f1

Reproduction steps: 1. Open "new9" attached Unity project. 2. Open test scene. 3. Enable "Directional light 5.3" game object and not... Read more

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