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[MutiDisplay] Player doesn't detect when displays are connected/disconne...
To Reproduce: 1. On a multi display set up (tested with 2 and 3) build the attached project.2. Run it with all screens connected &am... Read more
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...
Unity breaks top asset material and looks like a missing texture 1. What happenedAfter importing ˜Attack Zombie Mobile ZPS˜ asset in... Read more
.asset file types missing icon in Inspector header
Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more
Pixel perfect tile borders are randomly appearing in stretched tile when...
Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Observe Scene/Game view (Alternatively zoom in ... Read more
Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...
With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce:1. Download the attached project.2. O... Read more
Sprite cannot be dragged to the scene view if project is created in 3D
1. Create a new project in 3D2. Import any 2D Sprite3. Try to drag the sprite into scene view User is unable to drag the sprite into... Read more
Undo operation of deleted key frames doesn't refresh animation window wh...
How to reproduce:1. Open the attached project2. Open TestScene3. Open Animation window (make sure that animation window's position i... Read more
Shader prewarming doesn't actually work on most renderers
Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more
[Android] [IL2CPP] Stacktrace returns wrong values
Steps to reproduce: 1) Download attached project ' TestStack.zip' and open in Unity2) Make sure Scripting Backend - IL2CPP in Player... Read more
SpriteRenderer.flipY doesn't flip the sprite when Sprite Renderer's Mate...
To reproduce: 1.Download Case863825repro.zip project and open it2.Open "main" scene3.Change Sprite Renderer's Material to "Default-P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked