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UI constantly sends out transform update messages, causing Physics syste...
Reproduction steps:1. Open project attached (NinjasPath.zip)2. Open scene "MainMenu_Japan" from Assets -> Scenes3. Press Play. Ex... Read more
FBX importer hangs
This bug is relative to upgrading a project with Hololens support. You'll need Unity Editor with Metro Editor Extensions available a... Read more
Project Filter: Console will display error when user searches in the pro...
1. Start Unity2. On the project window, under search, type either of the following:a)t: "anything here"b)v: "anything here" Notice t... Read more
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:1... Read more
[Plugins] Editor crashes on "AppendLinearJoint" called in plugin
To reproduce:1) Open attached project and "Scenes/Default" inside of it2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more
when Dragging an activation clip around it eventually breaks the animations
Repro: - create an animation and convert it to clips- duplicate that clip and match offset- add an activation track (no binding)- de... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
[Android] .PNG normal map stays at ETC2 compression when compressing to ...
Steps to reproduce: 1) Download attached project 'TestTextures.zip' and open in Unity2) Check if platform is Android in Build Settin... Read more
Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...
To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more
Input Field hides text completely and puts cursor outside when in Best F...
When Input Field has Best Fit option turned on writing large text into it sometimes makes cursor appear outside the input field area... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS