Search Issue Tracker

2
votes
Won't Fix

[MutiDisplay] Player doesn't detect when displays are connected/disconne...

MacOS

-

Dec 22, 2016

-

Version/s: 5.6.0b3

To Reproduce: 1. On a multi display set up (tested with 2 and 3) build the attached project.2. Run it with all screens connected &am... Read more

0
votes
Fixed

[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...

Graphics - General

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Unity breaks top asset material and looks like a missing texture 1. What happenedAfter importing ˜Attack Zombie Mobile ZPS˜ asset in... Read more

0
votes
Not Reproducible

.asset file types missing icon in Inspector header

Themes

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more

0
votes
Won't Fix

Pixel perfect tile borders are randomly appearing in stretched tile when...

2D

-

Dec 22, 2016

-

Version/s: 5.6.0b3

Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Observe Scene/Game view (Alternatively zoom in ... Read more

0
votes
Fixed

Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...

2D

-

Dec 22, 2016

-

Version/s: 5.6.0b3

With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce:1. Download the attached project.2. O... Read more

0
votes
Fixed

Sprite cannot be dragged to the scene view if project is created in 3D

2D

-

Dec 22, 2016

-

Version/s: 5.6.0b3

1. Create a new project in 3D2. Import any 2D Sprite3. Try to drag the sprite into scene view User is unable to drag the sprite into... Read more

0
votes
Fixed

Undo operation of deleted key frames doesn't refresh animation window wh...

Animation

-

Dec 22, 2016

-

Version/s: 5.6.0b2

How to reproduce:1. Open the attached project2. Open TestScene3. Open Animation window (make sure that animation window's position i... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

-

Dec 22, 2016

-

Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
Fixed

[Android] [IL2CPP] Stacktrace returns wrong values

IL2CPP

-

Dec 22, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project ' TestStack.zip' and open in Unity2) Make sure Scripting Backend - IL2CPP in Player... Read more

0
votes
By Design

SpriteRenderer.flipY doesn't flip the sprite when Sprite Renderer's Mate...

2D

-

Dec 22, 2016

-

Version/s: 5.6.0b2

To reproduce: 1.Download Case863825repro.zip project and open it2.Open "main" scene3.Change Sprite Renderer's Material to "Default-P... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.