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0
votes
Fixed

[CacheServer] Cache server fails to validate a prefab that is created au...

Version Control

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May 03, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project 2. Delete the 'torus.prefab' asset 3. Connect the editor to a cache server (just launc... Read more

0
votes
Won't Fix

Terrain grass is missing if created at runtime

Terrain

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May 03, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open attached project "terrain_bug" 2. Make sure that "DummyTerrain" and "LayerTest" are included in the buil... Read more

0
votes
Fixed

[LocalSimulation] Not all particles are destroyed after ParticleSystem.S...

Shuriken

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project 2. Open scene "ParticleIssueScene" 3. Enter play mode (make sure that scene view isn't... Read more

0
votes
Fixed

Hebrew is not recognized on Android by Application.systemLanguage

Android

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May 03, 2016

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Version/s: 5.3.3f1

Using Application.systemLanguage on Android device that used Hebrew language returns "Unknown", rather than Hebrew. Read more

0
votes
Won't Fix

[Handles] Transform handles are missing after exiting play mode

Scene/Game View

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Run it. Two child objects will be instantiated for cubes 4. ... Read more

0
votes
Fixed

[Profiler] CPU Usage becomes black after destroying RawImage.mainTexture

Profiling

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps: 1) Open the project and Bug.scene 2) Open up the Profiler 3) Play the scene 4) Press the Destroy button in the Game Vie... Read more

2
votes
Fixed

Modifying Asset .meta files directly does not rebuild Library

Asset and Scene Management

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open the attached project 2. Click the 'Wall' prefab 3. In the Inspector tab go down to Asset Labels 4. Add a... Read more

0
votes
Fixed

[RawImage] Crash when exiting after destroying mainTexture

UI

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps: 1) Open the project and Bug.scene in it 2) Play and press Load Image in Game View 3) Wait for the Image to load 4) Clic... Read more

0
votes
Fixed

[AssetBundles] Texture corruption when changing Texture Quality in Runti...

Asset Loading

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce: 1) Open attached project and the scene in it 2) Make sure in 'Preferences -> Quality Settings' that there are multip... Read more

0
votes
Fixed

[UWP][MS Bug] Vungle causes mouse to stop working when using Cursor.visi...

Windows Store Apps

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce: 1. Build attached project for UWP 2. Run on x64 on local machine 3. Click "Hide mouse" and move mouse around 4. Notic... Read more

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