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If the NavMesh Link Start/End point is changed at runtime the Agent jump...
How to reproduce: 1. Open attached project2. Open scene LinkEndsTest.unity3. Play the scene4. In the Game View, click on the plane w... Read more
[iOS] Awake-Start order is different when loading multiple scenes
Reproduction steps:1. Open the attached "Str" project.2. Build and run it for iOS.- Two scenes are combined, first scene loads a sec... Read more
Enum shader property does not allow fraction selection in drop-down menu
When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not ... Read more
Creating game object and setting parent with script, changes canvas chil...
Steps to reproduce:1.Open attached project2.Press play3.Observe as you can not select the child buttons (you can if you move your mo... Read more
Cubemap array textures aren't supported even though they should
Repro Steps: 1. Open provided projects "TestCubemapArray" scene2. Enter play mode3. Look at the console and see that it says that "s... Read more
[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...
Steps to reproduce:1. Open project from the link2. Build and run for android-Crash(sometimes requires more tries to run the app) Not... Read more
[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more
[Caching] Crash/freeze on trying to load from a bundle a prefab with a G...
Steps to reproduce:1. Open attached project2. Go to - Assets > AssetBundles > Simulation Mode (uncheck)3. Go to - Assets > ... Read more
Cannot import assets by dragging from explorer into Assets folder in Pro...
To reproduce: 1. Run Unity as administrator2. Create new project3. Drag the file, attached by tester, into Project view Expected: it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping