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4
votes
Fixed

Crash in UI::CalculateNestedAlpha when Game Object is given different pa...

uGUI

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Apr 06, 2017

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Version/s: 5.6.0f3, 2017.1.0b1

Editor crashes when CanvasGroup's alpha value is changed and the game object is then given a different parent in the hierarchy by Tr... Read more

0
votes
Fixed

Crash in <RenderStaticBatch> and artefacts appear with a particular mesh...

Graphics - General

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Apr 06, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "case_898793_Crash.zip";2. Open the scene "Scene";3. Go to Game window and scale the... Read more

5
votes
By Design

[Metal] Half-precision literal in HLSL is translated to float literal by...

Shaders

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Apr 06, 2017

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Version/s: 5.5.0p4

Reproduction steps:1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip).2) Open "MobileBloom.shader".3) Observ... Read more

0
votes
Fixed

BoxCollider Size values get multiplied by 2 when using EditorJsonUtility...

Scripting

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Apr 06, 2017

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Version/s: 5.6.0f3

When using "UnityEditor.EditorJsonUtility.FromJsonOverwrite" with a BoxCollider, the Size values of the BoxCollider component get tw... Read more

0
votes
Fixed

Sprite selection outline box is misaligned

Editor - Other

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Apr 06, 2017

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Version/s: 2017.1.0b1

Sprite selection outline box is misaligned 1. Open scene "1"2. Click on the white square in the scene Expected: The selection outlin... Read more

0
votes
Duplicate

Material Asset Bundle contains texture when texture's type is Sprite

Asset Bundles

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Apr 06, 2017

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Version/s: 5.5.2p2

Reproduction steps:1) Download and open attached project ("ABDemo.zip")2) Build asset bundles (upper menu: AB\Build)3) Open file exp... Read more

0
votes
Fixed

IndexOutOfRangeException when repacking a multi-paged sprite atlas into ...

2D

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Apr 06, 2017

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Version/s:

IndexOutOfRangeException when repacking a multi-paged sprite atlas into a single-page sprite atlas 1. Import MetalMan texture into p... Read more

0
votes
Won't Fix

[Daydream] Viewport focal plane differs between Daydream versus Gear VR

XR SDK

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Apr 06, 2017

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Version/s: 5.6.0f3

Using single pass as the Stereo Rendering Method an inset viewport will have a different apparent distance from the camera in Gear V... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

0
votes
Fixed

[Editor] The "F" keyboard button to Focus on a GameObject in the Scene v...

Scene/Game View

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce:1. Add a GameObject to a scene2. Select the GameObject in the Hierarchy3. Move mouse over the Scene View4. Press ... Read more

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