Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.4.0b1
Issue ID
758155
Regression
No
[Android] Graphics fail completely on certain devices - GLES3 selected on some GLES2 devices
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API
Affected devices:
Samsung Galaxy Grand
Samsung Galaxy Grand Prime
Samsung Galaxy Core Prime
Samsung Galaxy J1
Samsung Galaxy XCover3
http://answers.unity3d.com/questions/1037200/android-511-display-failure.html
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
dogutumerdem
Oct 13, 2017 09:56
I'm using "unity 2017.1.1f1" on "Samsung Tab A" this issue still exists.
tolstenko
Aug 18, 2016 13:41
Still not working on 5.4.0f3