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Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce: 1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store 2. Open the user attached "Bet... Read more
"method doesn't exist in target framework" errors when building UWP Buil...
How to reproduce: 1. Open the attached project "energybar.zip" 2. Build And Run the project (File>Build And Run) Expected results: ... Read more
[FBX] OnPostprocessMaterial isn't called when material creation mode is ...
Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more
RectTransform that is unmodified gets reset when reverting overrides in ...
How to reproduce: 1. Open the attached "RevertPrefabOverridesBug.zip" project 2. Go into Assets -> Scenes folder 3. Enter the "Sampl... Read more
Player builds fail when Default Icon is set to a texture on Windows
Steps to reproduce: 1. Open attached "internal-vehicle-physics-pro.zip" Unity project 2. Attempt to build on Windows Expected resul... Read more
Some packages have their version's last number trimmed when resizing pac...
Reproduction steps: 1. Open the user's attached project "2021.2 Beta.zip" 2. Go to Edit > Preferences > UI Scaling and change the c... Read more
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" class w...
AndroidJavaProxy fails to proxy "java9.util.function.BiConsumer" when special types - String, Boolean, etc. are passed as arguments ... Read more
Thumbnails in a Project window get darker after saving scene
How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more
[SkyManager] Thumbnails in a Project window get darker after reimporting...
How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used