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Wind animation fails on the SpeedTree when changing its position
Reproduction steps:1. Open the attached project "BugReport.zip";2. Open the BugReport.unity scene;3. Run the game.4. Move the SpeedT... Read more
Swapping Texcoord and Vertex in the shader structure prevents selection-...
Reproduction steps:1. Open the attached project "TransparentHighlightBug.zip";2. Open the Sample scene.unity;3. Select the parent ob... Read more
LUT for TonemappingColorGrading is different from original Color Grading...
Steps to reproduce:1. Open User's attached project2. Select Main Camera > "Tonempping Color Grading" component3. Enable "Color Gr... Read more
Mass copying project files does not generate previews for prefabs
Steps to reproduce:1. Download and open the attached project2. Copy ForestVision files into another project3. On the second project,... Read more
[Regression] Extensions of Dictionary class cannot be serialized
How to reproduce:1. Open 'DictionaryExtensions'2. Open scene '5.4Scene'3. Select 'GameObject' in hierarchy4. Try to inspect the 'Tes... Read more
[Android] ScrollRect glitches on Android Phones with Adreno 3XX
How to reproduce:1. Open the attached project2. Build and run on Android device3. In menu click first or second button4. In the main... Read more
Compute shader fails to open indirectly included shader files
If a shader is included from another shader which references it, the compute shader fails to open it. Steps to reproduce:1) Open the... Read more
Unnecessary shadows are rendered in Editor when Android platform is sele...
Reproduction steps:1. Open the attached project ("NewRepro.zip")2. Open "Test" scene3. Switch the platform in the player settings to... Read more
[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...
How to reproduce:1. Open user attached project2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method3. Launch th... Read more
XCode project has errors when building with Mono2x scripting backend and...
To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far