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0
votes
Fixed

Bundles extension fails to load in the WebGL builds

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Jan 06, 2023

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Version/s: 2022.1.23f1

How to reproduce:1. Open the project “IN_24745“2. Press Tools → Build Asset Bundles3. Press File → Build And Run Expected result: bu... Read more

1
votes
Duplicate

[UWP] BuildFailedException is thrown when building into UWP

Universal Windows Platform

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Jan 07, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open project "Unity Sample Application.zip"2. Open Build Settings window from File > Build Settings3. Set t... Read more

0
votes
Fixed

ProjectVersion.txt file is not created when creating a new project

Settings Window

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Sep 07, 2021

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Version/s: 2022.1.0a8

How to reproduce:1. Create a new project2. Close the project3. Re-launch the newly created project Expected results: The project is ... Read more

0
votes
Fixed

[Backport] Shader.worldPosition interferes with drawing of the Shader wh...

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Jun 16, 2022

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Version/s: 2020.3.13f1, 2021.3.7f1, 2022.1.0a4

Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more

1
votes
Active

custom Shader's UV3 and UV4 are not supported when used in Particle Syst...

Visual Effects - Legacy

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Jan 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1397475_Repro.zip" project2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMesh"... Read more

1
votes
Fixed

Selection Outline is not visible on the first child GameObject of anothe...

Scene/Game View

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Nov 14, 2021

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Version/s: 2022.1.0a11, 2022.1.0a13

Reproduction steps:1. Open the attached "1380804.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy window select "GameO... Read more

0
votes
Fixed

Deleted labels can be accessed when using "AddressableAssetEntry.labels"

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Nov 15, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

How to reproduce:1. Open the user’s attached project “Bug addressable deleted labels.zip“2. Press Test → Get labels and observe the ... Read more

0
votes
Fixed

[UI Builder] @import is stripped from the associated .uss file when savi...

UI Builder

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Feb 22, 2022

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Version/s: 2020.3, 2021.2.7f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1404986" project2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree... Read more

0
votes
Fixed

[Backport] Unable to modify RWStructuredBuffer elements via indirect dis...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open project "dispatch_indirect_bug.zip"2. Open Scene "TestScene"3. Enter Play Mode4. Observe Game view Expect... Read more

1
votes
Duplicate

Recursively calling a method crashes the Build

Scripting

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Aug 09, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2020.3.15f2, 2021.1, 2022.1

How to reproduce:1. Open the attached "1356830_Repro.zip" project2. Build And Run the "SampleScene" Scene3. In the Build press the b... Read more

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