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Mouse cursor flickering when hovering over editor window edges on Window...
Reproduction steps: 1. Create a new project 2. Select View Tool in the top toolbar (Hand icon) 3. Hover mouse cursor over editor Sc... Read more
ArticulationBody crashes when instantiating an object from the scene and...
Reproduction steps: 1. Open the user's attached project and Scenes/John scene 2. In the Hierarchy window, select BadRope 3. In the I... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it: 1. Open the user's attached project "RenderFrameIntervalTest.zip" 2. Build and Run the project on the Android d... Read more
[Profiler] ArgumentOutOfRangeException has thrown clicking the "Delete M...
Editor thrown ArgumentOutOfRangeException on clicking the "Delete Module" button, refer to the attached video Steps to repro: 1. Cr... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce: 1. Open the attached project "Sample.zip" 2. Open Assets/ARRaycast/ARRaycast.unity 3. Enable Holographic Remoting ... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce: 1. Open the attached project "Unity IAP Bug.zip" 2. Change Platform to iOS 3. In the Menu bar select Build > Andro... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps: 1. Open the attached project "śTest" 2. In Project Window find and open "MouseLook" Script Note: Sometimes to ... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled