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0
votes
By Design

Timeline will execute all signals in between when advancing PlayableDire...

Timeline

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May 07, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open Test scene 3. Select Test GameObject 4. Open Window > Sequencing > Timeline 5. Pr... Read more

0
votes
Fixed

Packman UI - Disabling Modules error message is inaccurate

Packman

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Feb 26, 2019

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Version/s: 2019.2.0a7

When the user attempts to disable a module through the Package Manager UI, the error message shown to him is erroneous in displaying... Read more

0
votes
Fixed

[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the project in case 1195549, 2. Edit File->Build Settings...->Player Settings...->Player->Lightmap Encoding, ... Read more

1
votes
By Design

[Timeline] Changing PlayableDirector.time causes gaps in audio

Timeline

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Oct 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more

0
votes
Won't Fix

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more

0
votes
Duplicate

Images with "Preserve Aspect" don't update aspect ratio when changing sp...

uGUI

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Apr 04, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0a9

Steps on how to reproduce: 1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project 2. Play the 'SampleScene' scene 3. Click on... Read more

0
votes
Fixed

Prefab's Animator component Controller field is not highlighted when its...

Animation

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more

0
votes
Won't Fix

An available draw mode is not selected when switching Scriptable Render ...

Scene/Game View

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Oct 10, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce: 1. Open the attached 'project-1190565.zip' project 2. Observe the current draw mode (Shadow Cascades) 3. Open Proj... Read more

0
votes
Fixed

Editor crashes when using WebView_CUSTOM_AllowRightClickMenu

IMGUI

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May 22, 2020

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Version/s: 2019.2.21f1, 2019.3.0a12, 2020.1

Reproduction steps: 1. Open the attached project ("case_1249548-AllowRightClickMenu.zip") 2. In the toolbar, click Tools > Reachable... Read more

0
votes
Fixed

[HDRP] Camera.RenderToCubemap inverts faces

HD RP

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Feb 27, 2019

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Version/s: 2019.2.0a3, 2019.2.0a4

Steps to reproduce: 1. Open original project "BugReports.zip" 2. Compare Game and Scene View Expected result: Camera.RenderToCubem... Read more

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