Search Issue Tracker
[XR SDK][Shader Graph] GameObject is rendered only for the left eye when...
Reproduction steps: 1. Open the attached "case_1348241.zip" project 2. Load the "SampleScene" 3. Enter Play mode Expected result: t... Read more
[Shadergraph] [Searcher] Autocomplete text is different size/font from t...
Does not reproduce in Version: 2021.1.8f1.2516 Reproduces in SRP2Core with Version: 2021.2.0b1.3029 Repro steps: 1. Open the search... Read more
[Shadergraph] Shaders turn grey when Fog is 0
When a shadergraph shader uses Fog, and the Fog is not enabled, the shaders just turn grey. To repro: - download UOP1_Project.zip -... Read more
[ShaderGraph] Huge performance cost when selecting Keyword in ShaderGraph
Reproduction steps: 1. Open user attached Project 2. Open SHADERPATH Shader 3. Select a Keyword Expected result: The Keyword is sel... Read more
[Shadergraph] Subgraphs marked as invalid don't cause graphs containing ...
Doesn't reproduce in SRP 11.0.0 (Version: 2021.1.8f1.2516) and below Reproduces in SRP 12.0.0 (Version: 2021.2.0b3.3078.7) Repro st... Read more
ShaderGraph search is ordered lexicographically instead of by relevance
Reproduction steps: 1. Create a new Project 2. Create a new Shader Graph 3. In the Node creation menu, type "lerp" Expected result:... Read more
[ShaderGraph] Variant stripping fails for shader graph shaders when usin...
How to reproduce: 1. Open the attached project 2. Make a build 3. Wait for the progress prompt to appear 4. Inspect the 'Compiling s... Read more
Shader Graph invalid Reference name auto-generation with a double unders...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Naming test" Shader Graph 3. Create new Property and name it “na... Read more
[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
[Shadergraph] Setting a texture2d as the "main texture" fails and throws...
Repro steps 1. create a shadergraph 2. add a Texture2D property 3. Right click and choose "Set as main texture" Expected result: it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true