Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
12.x.x
Issue ID
1346695
Regression
Yes
[Shadergraph] [Searcher] Autocomplete text is different size/font from typed text
Does not reproduce in Version: 2021.1.8f1.2516
Reproduces in SRP2Core with Version: 2021.2.0b1.3029
Repro steps:
1. Open the searcher in Shadergraph
2. Type "Parallax Occlusion Mapping"
Expected result: the gray autocomplete text is aligned with the text you're typing
Actual result: the gray autocomplete text is slightly wider than the text you're typing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
Resolution Note:
Fixed in module to come for GTF in Trunk