Search Issue Tracker
Fixed in 13.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1348910
Regression
Yes
"InvalidOperationException: Collection was modified" error thrown
"InvalidOperationException: Collection was modified" error thrown.
"InvalidOperationException: Collection was modified; enumeration operation may not execute" error thrown on undo operation after adding properties under category.
Steps to Repro:
1. Create a new URP Project
2. Create > shader Graph > Blank shader Graph > Open shader editor
3. Shader Graph window > blackboard window > add a category
4.Under category add float > add Vector 2 > Vector 3
5. Edit > undo Add shader input
6.Observe the "InvalidOperationException: Collection was modified"
error in the console
Expected Result: No errors thrown in the Console
Actual Result: "InvalidOperationException: Collection was modified"
error in the console
Reproducible in:2022.1.0a1, 2021.2.b3, 2021.2.0b1
Environment: Windows 10 and macOS 11.3
Note: Backboard organization category functionality is introduced for 2021.2.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
Add comment