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"Unable to load the icon: sv_icon_dot11_pix16_gizmo." errors spam consol...
Regression from Version 5.4.0b5 (60658ab74c44) Steps: 1. Create a project 2. Create a GameObject 3. Click on "Cube" gizmo near to th... Read more
[iOS] Social.ShowLeaderboardUI() open the AchievementsUI window
To Reproduce: 1. Build and run the attached project. 2. CLick Authenticate. 3. Observe that both 'Social.ShowLeaderboardUI' and 'So... Read more
Physics2D.ColliderCleanup takes progressively longer each time until sce...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. Notice that it has "Edge... Read more
[UWP] Number of errors with Visual Assets in the generated solution
Reproduction steps: 1. Open the attached project 2. Build to Universal 10 3. Open the generated solution -> manifest file -> Visual... Read more
[WP8.1] Visual assets (tiles, icons, etc.) aren't included into VS solution
Reproduction steps: 1. Open the attached project 2. Build to "Phone 8.1" 3. Open the solution -> Manifest file -> Visual Assets 4. ... Read more
[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine
-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro: --build a empty x86 linux pro... Read more
[Standalone][OSX] Built app does not start if resolution dialog is enabled
1. Create new project 2. Build to OSX with default settings 3. Open built .app and nothing will be displayed 4. Disable resolution d... Read more
ExecuteInEditMode does not generate checkbox near the script
Reproduction steps: 1. Open the attached project and open scene "test" 3. Select Cube 4. Notice that cube has two scripts ("test" an... Read more
HandHeld.Vibrate() takes 15-20 ms to complete on specific Android devices
Reproduction steps: 1. Open the attached project 2. Build and run the project on Samsung Galaxy Note 4 with the profiler attached 3.... Read more
Unity ads change orientation on some android devices
After Unity ads are played, some android devices change their orientation to portrait even though it is set only to landscape. Issu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects