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1
votes
Fixed

Precision is significantly lower with ImageEffectTransformsToLDR in 5.6 ...

Shaders

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Apr 10, 2017

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Version/s: 5.6.0f3

When using a post-effect that relies on ImageEffectTransformsToLDR, a lost precision on lower intensity values is seen. Steps to rep... Read more

0
votes
Duplicate

Resizing child's RectTransform, parent's RectTrans and child's RectTrans...

UI

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Apr 10, 2017

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Version/s: 5.5.1p3

A parent object is gone (not visible) after Resizing child's RectTransform, parent's RectTransform and child's RectTransform (again)... Read more

0
votes
By Design

[iOS][IL2CPP] log4net throws Errors: log4net:ERROR Exception while readi...

iOS

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Apr 10, 2017

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Version/s: 5.5.1p3

Errors appear in the Xcode Console when the project is run on iOS. Steps to reproduce:1. Open User's attached project2. Make sure th... Read more

0
votes
Won't Fix

Collab - When the user cancels a publish/update operation will generate ...

Collab

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Apr 10, 2017

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Version/s: 2017.1.0a4

Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of files ... Read more

0
votes
Fixed

Rotation parameter in Transform doesn't have a tooltip

Inspector Framework

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Apr 10, 2017

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Version/s: 5.5.3f1

On any GameObject, scroll over to the Rotation parameter in Transform. Observe how a tooltip doesn't appear. Meanwhile, both the Pos... Read more

0
votes
By Design

[UI] World space buttons don't work when moved in FixedUpdate

UI

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Apr 10, 2017

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Version/s: 5.4.4p1

The EventSystem is updated in Update, after FixedUpdate. So if you have world space buttons that are moved in FixedUpdate (attached ... Read more

0
votes
Fixed

[WebGL] UI missing from standard assets build with .NET 4.6

IL2CPP

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Apr 10, 2017

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Version/s: 2017.1.0b1

-e: see title, some errors are thrown when running the build--works well with old .NET 3.5--works for iOS build with .NET 4.6--disab... Read more

0
votes
Duplicate

Collision sub emitter is not triggered after particle collision

Shuriken

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Apr 10, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (case_900209-New_Unity_Project_24.zip)2. Open scene "bugreport_demo_scene".3. Press play... Read more

0
votes
Not Reproducible

[macOS][Retina] UI Text is blurry (not clear) on Retina displays in Builds

Graphics - General

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Apr 10, 2017

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Version/s: 5.6.0f2

UI > Text is blurry on retina displays. It is very well seen with small fonts. Steps to reproduce:1. Open attached project.2. Bui... Read more

0
votes
Fixed

Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...

Asset and Scene Management

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Apr 10, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Create new project.2. Change Camera position Y to 21 (or any other change). DO NOT SAVE3. Press Play.4. Try to... Read more

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