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0
votes
Duplicate

[Terrain] Editor crashes on removing speed tree asset file used by terrain

Terrain

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Dec 16, 2015

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Version/s: 5.2.3f1, 2017.2.0f3

Steps to Repo: 1. Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete tree asset ... Read more

0
votes
Not Reproducible

[OSX][Standalone] App crashes if resolution dialog is dragged from secon...

Window management

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Dec 16, 2015

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Version/s: 5.3.0f4

1. Open attached project 2. Build to OSX with two displays 3. Start app from secondary display 4. Drag Resolution dialog to primary ... Read more

0
votes
Not Reproducible

Two intersecting textures flickering in play view, but not in scene view

Graphics - General

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Dec 16, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open the attached project (or I can provide you a smaller repro one, fb somehow doesn't allow me to upload anything... Read more

0
votes
Duplicate

Random shadow appears on a plane that is set NOT to cast shadows when lo...

Shadows/Lights

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open the attached project 2. Open 'ShadowBug' scene 3. Navigate the scene view camera so that it's just belo... Read more

1
votes
Duplicate

[AnimationWindow] UI rotation can't be recorded

Animation Window

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Dec 16, 2015

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Version/s: 5.3.0f4

How to reproduce: 1.Open the attached project "Animation_Bug" 2. Open the scene "animation_bug" 3. Open the Animation Window 4. Sele... Read more

0
votes
By Design

[SpeedTree][LOD] Billboard LOD level is renamed after adding .spm prefab...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Go to Assets -> FreeSpeedTrees in the Proje... Read more

0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more

0
votes
Duplicate

[MSE] GameObject duplication on moving joint-referenced GO to another scene

Editor - Other

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Dec 16, 2015

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Version/s: 5.4.0a6

1. What happened If you have a Physics joint referencing another GameObject in the same scene, and then move the GameObject to a se... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity; 2. Open attached ... Read more

0
votes
Fixed

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerD...

Networking

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Dec 16, 2015

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Version/s: 5.4.0a6

NetErrors enum (from UNETErrors.h) should be accessible from UnetServerDLL classes Read more

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