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[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo: 1. Right-click > 3D Object > Terrain 2. Terrain Component > Paint Trees > Edit Trees > Add Tree 3. Delete tree asset ... Read more
[OSX][Standalone] App crashes if resolution dialog is dragged from secon...
1. Open attached project 2. Build to OSX with two displays 3. Start app from secondary display 4. Drag Resolution dialog to primary ... Read more
Two intersecting textures flickering in play view, but not in scene view
To reproduce: 1. Open the attached project (or I can provide you a smaller repro one, fb somehow doesn't allow me to upload anything... Read more
Random shadow appears on a plane that is set NOT to cast shadows when lo...
Steps to reproduce: 1. Open the attached project 2. Open 'ShadowBug' scene 3. Navigate the scene view camera so that it's just belo... Read more
[AnimationWindow] UI rotation can't be recorded
How to reproduce: 1.Open the attached project "Animation_Bug" 2. Open the scene "animation_bug" 3. Open the Animation Window 4. Sele... Read more
[SpeedTree][LOD] Billboard LOD level is renamed after adding .spm prefab...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Go to Assets -> FreeSpeedTrees in the Proje... Read more
Artifacts appear after realtime shadowcaster disappears from camera view
Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more
[MSE] GameObject duplication on moving joint-referenced GO to another scene
1. What happened If you have a Physics joint referencing another GameObject in the same scene, and then move the GameObject to a se... Read more
[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...
[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity; 2. Open attached ... Read more
NetErrors enum (from UNETErrors.h) should be accessible from UnetServerD...
NetErrors enum (from UNETErrors.h) should be accessible from UnetServerDLL classes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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