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Texture Compression on android platform adds color channels not present ...
Steps to reproduce: 1. Open user attached project 2. Change platform to Android 3. Navigate to Assets/Materials/Textures/RngM_MOV_T1... Read more
ProjectSettings/GraphicsSettings.asset changes everytime platform is cha...
How to reproduce: 1. Create new project 2. Go to 'Edit > Project Settings > Editor > Asset Serialization and set it to 'Force text' ... Read more
Deleting object or prefab causes Editor to crash, if that object or pref...
To reproduce from scratch: 1. Make new game object, or it's prefab. 2. Lock it in the Inspector. 3. Delete that object. Expected re... Read more
Icon tab in Player Settings immediately folds in after trying to fold out.
1. Create new project 2. Open Edit->Project Settings-> Player 3. Try to override Icon settings for a specific platform (for example... Read more
Compiler error CS0122 when using two given A$ packages
1. What happened Importing 'Unistorm' and 'AQUAS Water/River Set' A$ packages produces error: "Assets/AQUAS/Scripts/AQUAS_LensEffec... Read more
[UWP] Universal Windows native dll is ignored in Release/Master but work...
Steps to reproduce: 1. Open attached project "839333.zip" 2. Open scene "Dummy" 3. Build for Local Machine 4. Once building is done... Read more
Editor creates multiple instances of an object selected in the hierarchy...
Steps to reproduce: 1. Download and open attached project 2. Open scene "test" 3. Hit play 4. Hit play again to stop 5. Click on "Te... Read more
[EventTrigger] EventTrigger does not trigger the events on WebGL builds
Steps to reproduce: 1. Open the attached project(ProjetoTeste.rar) 2. Open the principal.unity scene 3. Go to Build Settings, switch... Read more
[Physics] Objects with Configurable Joint get their position changed to ...
To reproduce: 1. Open attached project. 2. Play "test" scene. 3. Look at the Console window. You should be getting "Invalid AABB aa... Read more
ScrollRect performance is very slow when its 'Content' object contains c...
- The ScrollRect component in Unity's UI performs very slowly when its 'Content' contains children objects containing LayoutGroup su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window