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Setting the "isActive" bool to true in "GUIStyle.Draw()" does not make b...
in "GUIStyle.Draw ()" setting "isActive " to true does not make the button active(green) unless you also set "isHover" to true. Step... Read more
Negative speed in states or blend trees causes root motion character to ...
How to reproduce: 1. Open the attached project 2. Open and play Repro scene 3. Watch as the character warps into a new position afte... Read more
Unity crashes after selecting whether to delete local cache
To reproduce: 1. Open any project 2. Press "Unity > Preferences" 3. In the "Cache Server" tab, change "Cache Server Mode" to "Remot... Read more
Gyro.Gravity reads zero on iOS devices
1. Open user attached project 2. Build and deploy to iOS device 3. Text should render value of Gyro.Gravity.x, but it reports 0. ... Read more
TextureImporterInspector: Normalmap setting carries over to Default text...
To reproduce: 1. Open attached project 2. Select the asset "Cat" 3. Switch "Texture Type" to normal map, tick "Create for Grayscale"... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project 2. Select Art/Blue and expand the "Advanced" foldout 3. Additionally select Art/... Read more
TextureImporterInspector: "Mapping" popup text is empty
To reproduce: 1. Open attached project 2. In the project browser, select Art/Decal_Blood_01 3. In Import Settings, switch "Texture S... Read more
TextureImporterInspector shows "Alpha Usage = Input Texture Alpha" when ...
To reproduce: 1. Open attached project 2. Select "Blue" in the folder "Art" 3. Notice that Alpha Usage is set to none 4. Select "Gr... Read more
Baking with Final Gather on causes shadow artifacts
Steps to reproduce: 1. Download and open the attached project 2. Open scene "final_gather_artifact" 3. Bake lighting Expected resul... Read more
Character joint animation doesn't have any visual effect in build
How to reproduce: 1. Open the attached project 2. Open and play Bake2 scene 3. Notice that cubes start moving around the scene, beca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled