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0
votes
By Design

Material.SetTexture does not change texture of material

Graphics - General

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Dec 10, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and main.scene in it 2) Select Canvas -> Color Picker -> Image in the Hierarchy 3) Noticed the scri... Read more

0
votes
Duplicate

Collision2D isn't detected while scaling the object

Physics2D

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open and play the "_01" scene 3. Observe the console and notice that collisions are ... Read more

0
votes
Fixed

[UnityEngine.Mesh.SetArrayForChannel] NullReferenceExceptions when playi...

Graphics - General

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Dec 10, 2015

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Version/s: 5.4.0a5

To reproduce: 1. Open attached project 2. Play scene 3. Notice NullReferenceExceptions in console Regression from 5.4.0a4 (c877ead4... Read more

0
votes
Fixed

[WSA] Directory.CreateDirectory fails if path has all "/" slashes

Windows Store Apps

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Dec 10, 2015

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Version/s:

Directory.CreateDirectory(Application.persistentDataPath + "/38"); causes an exception IOException: Could not find any part of the... Read more

0
votes
Fixed

[entreprise support][ES][HLSLcc?] Bloom Effect does not work with GLES 3...

Mobile Rendering

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Dec 10, 2015

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Version/s: 5.3.0f4

Bloom effect (and possibly some other image effects) does not work on some devices while using GLES 3.0 Read more

0
votes
Fixed

Crash when saving a changed scene

Editor - Other

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "CoolZone" scene located in "Assets\Scenes" 3. In "Asset... Read more

3
votes
By Design

UI.Text BestFit does not work with japanese

UI

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Dec 10, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Create a UI Text object 2. Set options in Inspector "BestFit: true" and "Horizontal Overflow: Wrap" 3. Set te... Read more

0
votes
Won't Fix

"UnityEditor not found" compiler error when building project

Deployment Management

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Dec 10, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open project 2. Build to windows Notice that the error "Assets/FirstPersonCharacter/Scripts/CrossPlatformInputIniti... Read more

0
votes
Duplicate
0
votes
Won't Fix

[Transform] transform.IsChildOf(transform) returns true

Graphics - General

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Dec 10, 2015

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Version/s: 5.4

Currently returns true (by design in cpp code, the binding method name is IsChildOrSameTransform), the method should probably be ren... Read more

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