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Sprite changes in play mode when using [TIGHT] texture packing and high ...
Reproduction steps: 1. Open project attached (SpriteMeshBreaksWhenPacked.zip) 2. Open scene Main 3. Press play. Expected result: Al... Read more
[Android]Input.gyro.attitude returns zero values when tested with Moto G...
How to reproduce: 1. Download the attached project 2. Build and run on Motorola Moto G4 3. Move device and check logcat for returned... Read more
Crash in "mecanim::animation::DeallocateAvatarOuputForBindings" on build
Reproduction steps: 1. Open the attached project from OC link. 2. Build it. 3. Editor crashes. #0 0x00000102262d00 in mecanim::ani... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps: 1. Open the attached "Archive" project. 2. Build and run it for iOS. 3. Allow camera usage when asked. 4. Check ... Read more
[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...
Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more
Selecting prefab after simulating particle system crashes Editor
Steps to reproduce: 1. Download 871745_repro.zip and open "main" scene 2. Simulate "BulletHitParticles" 3. Select prefab "RocketTowe... Read more
Private variable's value from Serializable class persist when exiting pl...
To reproduce: 1. Open attached project "EditorBugSerialValues.zip" 2. Open and Play "test" scene. 3. Press "+ 1" button few times. 4... Read more
UnityLoader error: pako is not defined
To reproduce: 1. Build project 2. Upload build and www folder to server 3. Change path to UnityLoader in www/index.php 4. Open www... Read more
Unity 5.5 unable to connect to cache server
To reproduce: 1) Create new project 2) Open Edit -> Preferences -> Cache Server 3) Change mode to "Remote" and Port to anything else... Read more
error CS1525, while using ternary operator whitout spaces in a script
Reproduction steps: 1. Open attached project. Expected: no errors Actual: 2 errors: Assets/TestError.cs(14,15): error CS1525: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines