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VR continues to be enabled after checking it off in the Player Settings ...
Steps to reproduce:1. Create a new project2. Ckeck" VR Supprted" in Player settings3. Enter playmode4. Unckeck "VR Supprted" in Play... Read more
[Shuriken] Crash in ParticleSystem::CalculateEffectUIData
Repro steps: 1. Open SpriteTexutres scene from attached project.2. Make sure Scene view is visible.3. Select one of the following in... Read more
[Android] Locking device when splash image appears makes Unity logo not ...
Steps to reproduce: 1) Download attached project 'SplashScreenProblem.zip' and open in Unity2) Build and run project on a device3) L... Read more
Project doesn't get created after entering name and pressing Enter
Steps to reproduce:1. Launch Unity2. Select "Create new project"3. Enter new project name4. Press Enter Expected result: pressing En... Read more
[Lightprobes] Lightprobe Group Gizmo is not depth checked and renders on...
Lightprobe Group Gizmo is not depth checked and renders on top of other scene geometry 1. Open the attached project2. Load scene 'li... Read more
[Camera] Crash at GameObject::GetCullSceneMask opening 2017.1 project in...
Repro steps:1. Open attached project in latest trunk2. Observe crash. Another way to reproduce:1. Create new project (any settings, ... Read more
[Tanks Tutorial] Errors "A polygon of [*] is self-intersecting and has b...
Reproduction Steps:1. Create a new project.2. Import "Tanks! Tutorial" sample project. (https://www.assetstore.unity3d.com/en/#!/con... Read more
Selecting a different shader and changing back to standard on a Material...
Selecting a different shader and changing back to standard on a Material opens additional settings and Texture boxes Steps to reprod... Read more
Huge scene load time when there is and object with specific shader
Reproduction steps:1. Open project attached(Repro.zip).2. Open scene "0" from Assets folder.3. Press play. Expected result: Game wil... Read more
[WSA] System.ArgumentOutOfRangeException when deploying a scene which in...
Steps to reproduce:1. Open the attached project (UwpTMProCrash.zip)2. Switch platform to Windows Store4. Build for WSA Universal 10 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present