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[Terrain] Paint Details: Opacity and TargetStrength = 1 gives unexpected...
What happened: Setting up Opacity = 1 and TargetStrength = 1 for Mesh detail produces some strange patterns when painting that onto ... Read more
Calling Caching.CleanCache() method fails when there is a cached assetBu...
To reproduce: 1. Open attached project 2. Open "TestScene" 3. Open console window 4. Enter play mode Expected result: Caching.Cle... Read more
Unity Editor crashes when invoking an interface method
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Hardcoded Desktop" 3. Hit play Result: crash Note: cr... Read more
Switch between languages doesn't work
Impossible to switch language by pressing hotkeys or using language panel in Windows while focus is on UnityEditor window. Workaroun... Read more
[Terrain] Paint Details tab doesn't show preview icons for prefab detail...
1. What happened Paint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce... Read more
Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...
Steps to reproduce: 1. Open the project 2. Notice that Google Play Games services throws compiler errors in console Expected: fresh... Read more
Layout Groups scales its items wrongly if they have custom sprites. UI e...
Reproduction Steps: 1. Open attached project 2. Notice that there are four panels with Layout Group Components on them 3. Notice tha... Read more
"Asset Changes" button does not open after updating the local changes
In Collab History, when the current commit is changed to another one, "Asset changes" button does not work as expected. When the but... Read more
Unity shader compiler crashes when importing compute shader
Trying to compile a compute shader with 3 float arrays, the compiler crashed and unity crashed after To reproduce: 1. Import shade... Read more
Create Scene Set throws an error
Create Scene Set throws an error To repro: 1. Create project. 2. Press Project -> Create -> Scene Set. Actual result: Error in l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window