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[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps: 1. Open the attached project 2. Build and run Result: in the build null reference exceptions are thrown regardi... Read more
Cardboard minimum SDK level is 19, but build fails because it requires 24
How to reproduce: 1. Open SDK Manager, delete all newest API and make sure that you download API 19, 20 and/or 21 2. Start a new pro... Read more
Unity crashes when using abstract classes behaviour on a StateMachine
Steps to reproduce: 1. Download StateMachineCrash.zip and open "BUG_scene" scene 2. Open SimpleTest.cs change KeyCode.JoystickButton... Read more
Changing Camera targettexture dynamically during frame causes Post Effec...
Postprocessing: Gets graphics glitch when script does camera target texture changes. (New in 5.6) 1. Download attached project (Po... Read more
Enabling and Disabling Collider2D in the same frame while colliding with...
To reproduce: 1. Open attached project "zombiesNew.zip" 2. Open and Play "Test" scene. 3. Unity will crash. Reproducible: 5.6.0b4 N... Read more
Duplicate UI Element changes scale when Canvas is "Scale With Screen Size"
How to reproduce: 1. Open attached project "877593-repro.zip" 2. Open "test" scene 3. Make sure Canvas UI Scale Mode is set to Sca... Read more
VideoPlayer.time never reaches VideoPlayer.clip.length
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter play mode; 4. Watch the Console as the video plays. Expecte... Read more
Video alpha doesn't work when camera clear flags are Don't Clear
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter play mode; 4. Try to change Alpha in Video Player. Expecte... Read more
Reverb Zone doesn't enhance sound when project is built in WebGL
To reproduce: 1.Download and open attached project. 2.Build and run project in WebGL. 3.Listen to audio. Expected result: Reverb z... Read more
GPU profiling for editor is not supported if playmode is not enabled
How to reproduce: 1. Open Unity project 2. Go to Window --> Profiler 3. Enable Profile Editor tab and add GPU Profiler Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
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- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0