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[Linux Editor] Editor extension crashes Unity
Steps to reproduce: 1) Open the attached project. 2) Go to Tools > Nottorus > Script Editor. An Editor extension shows up for a bri... Read more
Particles are rendered with artifacts
How to reproduce: 1. Open the attached project "Particles802595.zip" 2. Open TestScene and play it 3. After playing for a minute or ... Read more
Masked GUI contents are visible in OS X builds with Metal
Steps to reproduce: 1) Open the attached project. 2) Build the project as OS X standalone. 3) Open the build. - It takes some time ... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce: 1. Open the attached project 2. Open and play Master scene 3. Click on each of the boxes in the demo project and d... Read more
WebGLMovieTexture not stretching across RawImage
Reproduction steps: 1. Open attached project 2. Open scene 3. Build and Tun scene on WebGL 4. Notice that video plays only on cube,... Read more
Custom Inspector Window fails to display script with UnityEvent
1. Open the attached project 2. Open the available scene 3. Open custom Editor Window 'Issues>Display Active Script Inspector' 4. Cl... Read more
InitializeOnLoad class crashes editor on mono_method_get_name
Steps to reproduce: 1. Download and import attached project. 2. press play. 3. If no crash, reimport scripts. Crash! Reproduced o... Read more
Changing a Prefab by adding itself as a child, destroys the instance tra...
How to reproduce: 1. Create a new Project in Unity. 2. Create a 3D object cube. 3. Make it a Prefab by dragging it into the Assets ... Read more
Crash in Transform::SetParent when trying to make an undo action
Steps to reproduce: 1) Download attached project "CubesUndo.zip" and open in Unity. 2) Open Scene "Test1". 3) In Hierarchy tab, sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator