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0
votes
Duplicate

[AW] Right-click Remove Properties only removes 1 property

Animation Window

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Dec 11, 2015

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Version/s:

Deleting/Removing multiple properties from the AW property list only works with the keyboard Delete key. Right-click Remove Properti... Read more

0
votes
Fixed

[Visualisation] Crash in Camera::DestroyEditorCamera when opening Cluste...

Graphics - General

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Dec 11, 2015

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Version/s: 5.4.0a6

To reproduce: 1. Open attached project 2. Open scene 1 3. Let it bake 4. Open clustering view 5. Crash in RenderNodeQueue::Cleanup o... Read more

0
votes
Fixed

Image causes crash when changing GraphicsAPI in VR sample project

uGUI

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Dec 11, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open my attached project and Flyer scene in it 2) Enable the bottom Background element in Hierarchy window 3) Switch... Read more

0
votes
Duplicate

[MeshFilter] Crash in GrayscaleFilterEffect::RenderGrayscaleFade when ch...

Graphics - General

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Dec 11, 2015

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Version/s: 5.4.0a6

To reproduce: 1. Create a cube 2. Change Mesh filter mesh from Cube to None 3. Crash in GrayscaleFilterEffect::RenderGrayscaleFade ... Read more

2
votes
Fixed

Crash when replacing prefabs with ALT button pressed

Editor - Other

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Dec 11, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and any scene in it 2) Select any Prefab 3) Hold ALT key and drag it on any object in the Hierarchy... Read more

1
votes
By Design

[DX11] Loop in shader crashes video drivers

DirectX

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Dec 11, 2015

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Version/s: 5.3.0f2

To reproduce: 1. Open attached project 2. Open the only scene Unity should now freeze or crash, and a message should appear in the ... Read more

0
votes
Duplicate

Pressing "Enter" when renaming gameobjects in inspector reverts the name

Inspector Functionality

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Dec 11, 2015

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Version/s: 5.4.0a4

Pressing "Enter" no longer confirms the name change of a game object in the inspector. Repro steps: 1. Open an empty scene 2. Selec... Read more

0
votes
Fixed

Agent does not go straight throuth a Wide Link

AI

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Dec 11, 2015

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Version/s: 5.4.0a5

Agent does not go straight throuth a Wide Link To reproduce: 1. Open attached project 2. Open WideLink scene 3. Enter paly mode Exp... Read more

0
votes
By Design

[OpenGL] Floating Point RenderTextures produces different result in Open...

OpenGL

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open attached project "ReactionDiffusionShader.zip" 2. Make sure to set graphics API in player s... Read more

3
votes
Postponed

NetworkTransform sync Transform doesn't interpolate correctly

Networking

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Dec 11, 2015

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Version/s: 5.3.0f4

What happened If you setup NetworkTransform to sync the Transform, it doesn't smoothly interpolate. ---please see attached video i... Read more

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