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Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce:1. Open attached project2. In the menu choose Platform > Android - Google Play3. Change directory to Keystore (s... Read more
Low performance in animation window when many animation clips are attached
How to reproduce:1. Open attached Unity project "bug-animation-window"2. Load scene "scene"3. open Animator window4. Select cube in ... Read more
During Play mode all static objects appear on 0,0,0 when there are at le...
How to reproduce:1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene"2. Open "Tools" -> "Polybrush" -> "Pol... Read more
[tvOS][Metal] Running empty scene from this specific upgraded project sp...
How to reproduce:1. Open the attached project2. Make sure that platform is set to tvOS3. Build and run NewEmptyScene on AppleTVResul... Read more
GUI element with Rect Transform position is set to 0.0.0 after attaching...
How to reproduce:1. Open given Unity project2. Enter "test" scene-- Notice that canvas is disabled3. Enter Play Mode--Notice that ca... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce:1. Open attached project2. Open SceneA3. Generate Lighting (Window->Lighting->Settings)4. Drag Cube game ob... Read more
UI.Image.SetNativeSize() changes the position when called after setting ...
Reproduction steps:1. Open the attached project "SetNativeSizeBug.zip";2. Open the main scene;3. Try to change something under Canva... Read more
[Animation] Object reference cannot be animated using AnimationUtility.S...
To reproduce:1. Open project2. Play 'demo' scene3. Select 'Test reference' gameobject Expected: 'Test reference' game object should ... Read more
LastIndexOf() returns different values when called for an empty List<> f...
How to reproduce:1. Open attached "repo_1030883" project in Unity2. Enter Play mode3. Inspect the console4. Open attached "testtheBe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default