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[UI] Canvas transform not being updated after changes in Canvas Scale vi...
To reproduce: 1. Open attached project 2. Open the editor window under "Canvas Bug/Open Window" 3. Assign the canvas and hit the re... Read more
Crash in physx::Sc::ConstraintSim::checkMaxForceExceeded
To reproduce: 1. Open attached project 2. Open the scene "main" 3. Press "play" About one out of four times, the scene will crash in... Read more
Shader compiler: internal error. Precision issues
To reproduce: 1. Open attached project 2. Select the UI-Default shader from the project window 3. Select gles3 as the compilation t... Read more
[LightProbes]When spot light and area light are enabled some light probe...
To reproduce: 1. Open example project "test.unity" 2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3... Read more
[Android][IL2CPP] Compiler crash on Windows
Reproduction steps: 1) Open "testProject.zip" project 2) Make sure "Scripting Backend" set to IL2CPP 3) Try building project for And... Read more
Activating Unity Silently without a projectPath causes last project to b...
Steps to reproduce: 1. Open random project and close it 2. Run attached "run.bat" 3. Open "Editor.log" 4. Notice that project was r... Read more
CanvasRender.OnTransformChanged is being called every frame even though ...
Steps to reproduce: 1.Open attached "Hierarchy-Transform tests" project 2.Open "CanvasRenderer.OnTransformChangedTest" scene 3.Open ... Read more
Crash at Camera::GetWorldToCameraMatrix when calling CommandBuffer.DrawR...
Steps to reproduce: 1. Open attached project "808298.zip" 2. Open scene "combuf_DrawRenderer" 3. In hierarchy, select "OrthoCamera"... Read more
Inconsistent OnEnable ordering between parent and child
Reproduction steps: 1. Open attached project 2. Open scene 3. Play the scene -- Notice that Cube is loged out before Sphere 4. In t... Read more
All about bugs
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