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0
votes
Duplicate

Hierarchy Focus does not function

Project Browser/Hierarchy

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Apr 13, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Open attached project2. Select any element in the hierarchy3. Press "F" or double-click to focus4. Object is ... Read more

0
votes
Fixed

Issues with `Lazy<T>` and `Task<T>` when runtime is “Experimental (.NET ...

Scripting

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Apr 13, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached (LazyTask.zip).2. Open scene "Main".3. Press play. Expected result: Editor will enter pl... Read more

0
votes
Fixed

All Particle Systems from the same Particle Effect are played regardless...

Visual Effects - Legacy

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Apr 13, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Open the attached "ParticleRepro" project and "repro" scene2. Select "Particle System" GameObject and press "Ope... Read more

1
votes
Duplicate

Adding Text component to the Scroll View causes NullReferenceException: ...

UI

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Apr 13, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "TestUI.zip" and open in Unity2. Open "Test" scene3. Delete Text component in the Canvas ... Read more

0
votes
Fixed

The createProject batchmode flag causes editor scripts to enable VR supp...

Deployment Management

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Apr 13, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download powershell script "BuildTestProject2.ps1" and C# script "CreateScene.cs"2. Open BuildTestProject2.ps1... Read more

0
votes
Not Reproducible

Null Reference error when Selecting Dependencies of Prefab

Scene Management

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Apr 13, 2017

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Version/s: 2017.1.0b1

Steps to reproduce: 1. Open attached project2. In asset menu select Prefabs -&gt; UI -&gt; OptionsMenu.prefab3. Right click -&gt; Se... Read more

1
votes
Fixed

[Android | SPS] 16-bit display buffer with SPS swaps color channels on A...

VR

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Apr 13, 2017

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Version/s: 5.6.0f3

Red and green color channels are reversed on Android VR in Unity 5.6.0f3 when Use 32-bit Display Buffer is disabled and single-pass ... Read more

0
votes
Won't Fix

MeshFilter's description in CodeEditor is missing it's ending.

CodeEditors

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Apr 13, 2017

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Version/s: 5.5.2f1

To reproduce:1. Create a new script.2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Descrip... Read more

4
votes
Duplicate

[iOS] Vertex shaders are recompiled at runtime even when using Preloaded...

Shaders

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Apr 13, 2017

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Version/s: 5.5.2p2

Reproduction Steps:1. Open User's project2. Build to iOS3. Open Xcode project4. Run Profiler - "Metal System Trace"5. Inspect the "S... Read more

0
votes
Duplicate

Child canvas becomes invisible if parent canvas with Screen Space - Over...

UI

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Apr 13, 2017

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Version/s: 5.6.0f3

Reproduction Steps:1. Import attached project.2. Open "ChildCanvasBug" scene.3. In Hierarchy, make sure Render Mode is set to "Scree... Read more

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