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3
votes
Fixed
1
votes
Fixed

EditorGUIUtility.PingObject does not ping a newly created gameobject

Scene Hierarchy

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. In the menu go to GameObject -> Ping test Actual behavior: only creates new game object E... Read more

2
votes
Fixed

[OSX][Editor] Screen.width/height have different values in Awake and Sta...

Scripting

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Jan 30, 2016

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Version/s: 5.4.0b3

Reproduction steps: 1. Open attached project "RetinaChange" 2. Open scene "Demo" 3. Enter play mode --- In the console you should se... Read more

0
votes
Fixed

[UI]Crash on "scripting_class_get_method_from_name_filter" after click o...

UI

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Village building". 3. Press "Play" button. 4. Move t... Read more

0
votes
Won't Fix

[Mono] Crash when selecting script

Mono

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Jan 30, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Download and open project "NativeTest" 2. Open "Scene00" 3. Click on object "Test00" in "Hierarchy" or on scr... Read more

0
votes
Fixed

[VR] Unity logo in splash screen is stretched in VR-enabled players

VR

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Jan 29, 2016

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Version/s: 5.4.0b4

Standalone players build with Unity 5.4.0 beta 4 with VR support show a vertically stretched Unity logo on the splash screen both in... Read more

0
votes
Duplicate

When changing array size in inspector it doesnt change if the array lose...

Inspector Functionality

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Jan 29, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Attach "Generator" script to camera (or any other object) 2. Try to change any of the array sizes, and then click o... Read more

0
votes
Fixed

Call to WWW fails to return when downloading image on iOS in 5.3.1

iOS

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Jan 29, 2016

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Version/s: 5.3.1f1

1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk 2. Add an facebook app id to the project. Anything should work like... Read more

5
votes
Fixed

[Shaders] Shader compilation is slow for shaders with massive amounts of...

Shaders

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Jan 29, 2016

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Version/s: 5.3.1p1

Shader with >100 million possible variants (via shader_feature/multi_compile) is having shader import time problems. Surface shader... Read more

0
votes
Fixed

[animation] can't edit clip start/end numerical value anymore

Animation

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Jan 29, 2016

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Version/s:

Open the Inspector with any FBX file containing animation and try to edit the numerical value of the clip's start/end... value does... Read more

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