Search Issue Tracker
Fixed
Votes
0
Found in
5.3.5f1
Issue ID
808375
Regression
Yes
Crash in physx::Sc::ConstraintSim::checkMaxForceExceeded
To reproduce:
1. Open attached project
2. Open the scene "main"
3. Press "play"
About one out of four times, the scene will crash in a few seconds. If it doesn't just stop and press "play" again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment