Search Issue Tracker
Fixed in 2017.2.0f3
Votes
1
Found in
5.3.4p5
Issue ID
808347
Regression
No
[Android][IL2CPP] Compiler crash on Windows
Reproduction steps:
1) Open "testProject.zip" project
2) Make sure "Scripting Backend" set to IL2CPP
3) Try building project for Android. IMPORTANT: Build fails only on Windows!
Actual result:
Unable to build (4 errors in console, watch screenshot)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
JoshPeterson
Apr 28, 2017 13:10
We have tracked down the cause of this issue to a crash in the C++ compiler that ships with the Android NDK version r10e. Internally we have updated IL2CPP to use version r13b, where this crash is corrected. The update to r13b should be available in the 2017.1 and 5.6 releases of Unity, although I'm not sure yet when it will be released.