Search Issue Tracker
ClosestPointOnBounds() returns closest point IN bounds
The function "collider.ClosestPointOnBounds()" is misleading since it gives you a point inside bounds not on bounds (on = contact, i... Read more
[macOS] Video Player doesn't play on standalone build with x86 architecture
Steps to reproduce:1. Download and open "903612 repro.zip"2. In build settings window, make sure the architecture is set to x863. Bu... Read more
AssetPostprocessor methods not called during a fresh import or full reim...
To reproduce:1) Open the attached project2) Notice there is nothing printed to the Console3) Right click the Validation Warning Audi... Read more
Assetbundles are not being rebuilt due to changes in "Always Included Sh...
Reproduction Steps:1. Open User's project2. Delete all AssetBundles in "StreamingAssets/GeneratedBundles"3. Make Sure that "Always I... Read more
Undo text in Edit menu is showing Sequence.action
Repro:- Add a track in the timeline- open the Edit menuthe undo function is followed by the sequence.ACTION title Read more
Baked lighting shadow Artifacts when objects are further away from the c...
Steps to reproduce:1. Create a new project2. Create a new scene3. Set the Directional Light to baked4. Set it to cast soft/hard shad... Read more
Custom shaders are being included in the AssetBundles even if they are i...
Reproduction Steps:1. Open User's project2. Notice that "BundleSource/TextureCube/textured_cube" is included to "textured_cube" Asse... Read more
Secondary Cameras with RenderTextures do not render Lighting
If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more
GraphicsRaycaster not working after executing AddComponent<Image> ()
To reproduce: 1. Open the project, attached by user2. Press Play3. Press A button, this will create new game object with Image compo... Read more
Importing video files causes "WindowsVideoMedia" errors to appear (The s...
Repro steps: 1. Open provided projects "Video360_PlayerOnly" scene (Located in the project window -> Nurface -> VideoPlayer360... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor