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[Input Field] ArgumentOutOfRangeException error in Console tab with Kore...
Steps to reproduce: Note: Need keyboard with Korean language setup(windows 10 Microsoft IME Korean will be fine) 1) Download attache... Read more
Adding the Any State transition by script, doesn't show transition insid...
How to reproduce:1. Open the attached project2. Open animator window3. Select on the tab bar, Example->AnimatorWindowAdd4. Select... Read more
[InitializeOnLoadMethod]Crashed in GetUVArrayHelper<Vector2f> when tryin...
Steps to reproduce: 1) Download attached project " TestProject.zip" and open in Unity.2) Open scene "scene".3) Click 'Crash Unity' b... Read more
[LOD] LOD object blinks upon transition in cross-fade animation mode
Steps to repro: 1. Open Unity;2. Open attached project and 'LODtransitionBug' scene;3. There is and LOD Group gameobject in the scen... Read more
LightProbes in Unity 5.x produce much stronger artifacts than the ones i...
How to reproduce: 1. Open "LightProbesU4" project in Unity 4.x2. Open "LightProbesU5" project in newest Unity 5.x Beta.3. Observe th... Read more
[UWP] Performance stutters on Windows 10
To reproduce:1. Build and run attached project2. Play the game continuously for over a few minutes3. Observe the game starts stutter... Read more
Slider Handle disappear on resize or changed position after undo(Ctr+Z)
Steps to reproduce : 1) Download attached project "Slider Bug.zip" and open in Unity.2) In Hierarchy tab, click on Canvas >> S... Read more
[Android] Some devices crash on launching app on 5.5.0a2
To reproduce:1) Create new project2) Build and run for Android3) Notice a crash DUT (Reproduced):Google Nexus 5 (Adreno 330) (Androi... Read more
[LOD] LOD's bounding box is not aligned with LODGroup
Steps to repro: 1. Open Unity;2. Open attached project and '350-LODFading-subset' scene;3. Select 'Percentage LOD Object' gameobject... Read more
CanvasRenderer.SetMesh() causes Unity to crash
Repro steps:1. Download user attached project.2. Open scene DemoSceneCanvas3. Project should crash right after rendering canvas on s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used