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[WebGL] Autoconnecting project to profiler locks up browser periodically
To reproduce: 1) Create new project Optional: Create a moving cube to better see when it freezes 2) Change platform to WebGL 3) Enab... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more
[Particles]Small particles cause large shadows
When the max particle size is very small the shadows cast will sometimes become too large. (see gif) 1) Open Project ParticlesShadow... Read more
'GetLocalizedString is not allowed...' error in console on dropping spri...
1. What happened Dropping sprite into scene view causes the following error to be logged into console: GetLocalizedString is not all... Read more
Once SuspensionSpring of Wheelcollider get's set to 0, it's impossible t...
To reproduce: 1. Open attached project 2. Enter play mode How to get to this state: 1. Create a new vehicle with EasySuspension 2. ... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more
Reordering a component breaks prefab
Follow steps to reproduce the issue: 1. Create new project 2. Create a new scene 3. Create an object 4. Attach couple of components ... Read more
[IL2CPP] Application crashes if nested generic is used
1. Open attached project 2. Build to iOS with IL2CPP 3. Project will crash Note: no repro with mono Read more
5.4 Culling WaitingForJob Performance Spikes (30-70ms) In The Profiler
To reproduce follow the steps: 1. open Unity 2. create a new scene and add a sphere in the origin (or load the testscene) 3. Run in ... Read more
[iOS][Android] Animation sets transform to NaN when it includes a rotati...
To reproduce: 1) Open attached project 2) Open Assets/Standard Assets/Scenes/StealthScene01 3) Enable Main Camera and change its pos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection