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5
votes
Fixed

Setting Wireframe alpha color setting to 0 doesn't make wireframe transp...

Scene/Game View

-

Jul 02, 2016

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Version/s: 5.4.0b23

1. Open new project in 5.4.0f1 2. Attach a Cube gameobject to scene 3. Set scene Shading mode to Wireframe 4. In Edit->Preferences ... Read more

0
votes
Fixed

[LoopMatch] Generic animation doesn't show loop match indication bulb

Animation

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Jul 02, 2016

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Version/s: 5.4.0b24

How to reproduce: 1. Open the attached project 2. Select Legs_Spider_Med@Legs_Spider_Med_Walk.fbx model 3. In inspector Animations t... Read more

0
votes
Duplicate

Area(baked only) doesn't work properly with Culling Mask

Shadows/Lights

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project "BakedLight_And_Layers.zip" and open in Unity. 2) Open scene "TestScene". 3) In Hi... Read more

0
votes
Won't Fix

When content of a scrollrect gets large, the scrollrect scrolls worse th...

UI

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Jul 02, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project 2. Open and play TestScene scene 3. Select the Content in the hierarchy window (this ... Read more

0
votes
Fixed

DestroyImmidiate() animatorState with bool parameter set to true crashes...

Animation

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Jul 02, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select UI Root>UI Camera>Container in hierarchy 4. In inspector... Read more

0
votes
Fixed

Crash when destroying state while working with AssetDatabase

Scripting

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Open scene named "Test". 3. In the "Hierarchy" window create a new game object. 4. ... Read more

1
votes
By Design

Unable to set SyncVar value using FieldInfo.SetValue()

Networking

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open "case 804979" project 2. Open "mainscene" scene 3. "Build and run" this project and host a server 4. Pla... Read more

0
votes
Fixed

[Linux Editor] uScript Editor window flickers

Linux

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Jul 02, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1) Open the attached project. 2) Go to Tools > uScript > uScript Editor. 3) Try dragging the uScript Editor wind... Read more

0
votes
Fixed

[Terrain] Grass can not receive shadows from pointlight

Progressive Lightmapper

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Jul 02, 2016

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Version/s: 5.3.5p5

Steps to reproduce: 1. Open case_810803-GrassShadow project 2. Open GrassShadow scene 3. Select Cube in hierarchy and move it on X o... Read more

0
votes
By Design

[iOS] Normal map texture is much lower quality on iOS device than in editor

iOS

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Jul 02, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project (normalmap_stripped.zip) 2. Open and play 'scene0' scene 3. Notice how the plane textu... Read more

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