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0
votes
Postponed

Webviews are slow to load on mac os 10.12

Editor - Other

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Nov 02, 2016

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Version/s: 5.5.0b11

Steps to reproduce : - open the Asset Store and Services Window- maximize another window e.g Project Browser using Shift + Space- us... Read more

1
votes
Fixed

[Android] [GearVR] Anomalous performance with Snapdragon 820 SGS7 devices

Android

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Oct 28, 2016

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Version/s: 5.4.2p1

How to reproduce:1. Open user's attached project2. Open scene 'TestScene'3. Add devices osig file to Assets/plugins/Android/assets4.... Read more

0
votes
Duplicate

UI Canvas doesn't scale when changing the plane distance

UI

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Nov 03, 2016

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Version/s: 5.5.0b10

Reproduction steps:1. Open the attached project in Unity2. Select the Canvas element in the hierarchy3. Change the "Plane Distance" ... Read more

0
votes
Duplicate

Creating a new project outputs "failed to load" errors in the console

VR

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Nov 02, 2016

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Version/s: 5.5.0b10

Reproduction steps:1. Create a new project in unity 5.5.0b102. Observe errors in the console concerning the "'AudioPluginMsHRTF.dll"... Read more

1
votes
Fixed

'Translation DoF' setting on Mecanim Humanoids still discards bone trans...

Animation

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Nov 01, 2016

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Version/s: 5.5.0b9

How to reproduce:1. Open the attached project2. There is imported FBX file3. The rig is imported as a humanoid Mecanim avatar4. Expa... Read more

0
votes
Fixed

Quaternion rotation behaves differrently since 5.5

Animation

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Oct 01, 2016

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Version/s: 5.5.0b2

To reproduce:1. Open attached project2. Press and hold A and click3. Notice that the sword animation looks weird (.gif added to edit... Read more

0
votes
Fixed

Unity Editor loads colliders differently than the Standalone Player

Physics

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Nov 02, 2016

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Version/s: 5.5.0b9

Reproduction steps:1. Open my attached project in Unity2. Open the "TestScene"3. Press play4. Observe the player falling through col... Read more

0
votes
Fixed

"Missing" array references are set to "None" when scene is reloaded.

Inspector Framework

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Nov 02, 2016

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Version/s: 5.5.0b10

When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR: ... Read more

0
votes
Fixed

[WindowsStandalone] Player crash report doesn't consider -logFile argument

Windows Standalone

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Oct 11, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project "PlayerCrash.zip"2. Build test scene (File -> Build Settings -> Build) and name ... Read more

2
votes
Duplicate

[5.5][5.6] Multiple cloth instances cause a crash on scene loading

Physics

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Nov 03, 2016

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Version/s: 5.5.0b11

When loading between scenes, a crash will occur if there are multiple instances of cloth in the unloaded scene. Reproduction Steps:1... Read more

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